This just in: Games for Windows — LIVE is now free. Cross-platform multiplayer? Free. Matchmaking? Free. Voice chat? Free. Friends list? You betcha. And there’s more GFW functionality on the way.
Continue reading...Tuesday, May 20, 2008
Good news for huge publishers and homebrew XNA developers alike: sooner or later, your Xbox Live Arcade filesize limit should see an upgrade from the current pitiful 150MB to a slightly more reasonable 350. Though it’s probably still not enough space for even a highly-optimized copy of Portal, the update will at least mean that [...]
Continue reading...Thursday, May 8, 2008
We’ve known since January that it was coming, and just this Monday we saw what it might look like, but today it’s here: Microsoft XNA-powered Zune games. Sort of. Yesterday, Microsoft released the XNA Game Studio 3.0 Community Technical Preview, hereafter known as the CTP, which allows developers to build 2-D games for the media [...]
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Tuesday, July 22, 2008
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