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Tag Archive | "Xbox Live Marketplace"

Halo 3: Recon is No More … Now it’s Halo 3: ODST

Tuesday, November 25, 2008

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Halo 3: Recon is No More … Now it’s Halo 3: ODST

On Facebook, Xbox LIVE’s Major Nelson changed his status to “Halo 3 Recon is no more…” Curious (and a little confused), I followed the link he posted to accompany it which led to his very brief new blog post. Looks like it is no more -– because it’s now Halo 3: ODST. According to Bungie’s post [...]

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Microsoft Signs Exclusivity Deal to Distribute “The Guild”

Monday, November 24, 2008

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Microsoft Signs Exclusivity Deal to Distribute “The Guild”

Hours ago, Microsoft revealed (via Reuters) that they have signed an exclusivity deal with the popular online sitcom, The Guild. An episodic Internet comedy, The Guild is the entertaining (and often hilarious) tale of WoW guildmates, focusing mainly on their healer Codex (played by Guild creator and writer -– and Dr. Horrible’s Sing-Along Blog female [...]

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Pre-Order and LE XBL Content Briefly Free, then 99999 Points

Sunday, November 23, 2008

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Yesterday, some of Kotaku’s readers noticed that you could download Banjo Kazooie early by accessing its Marketplace page on the Internet, and then buying it after logging in to your Live account. Shortly after, people began to notice a host of exclusive pre-order and limited edition content also available for purchase online: the Gears of [...]

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All The Monies: NXE Sweepstakes

Saturday, November 15, 2008

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All The Monies: NXE Sweepstakes

Microsoft will be giving away one million Microsoft Points in their Download & Win Sweepstakes, a promotion for the New Xbox Experience.

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Dead Space Premium DLC Makes You Pay For Weapons (Again)

Monday, November 10, 2008

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Dead Space Premium DLC Makes You Pay For Weapons (Again)

In my eyes, Dead Space is a superb survival horror game -- and that's thanks, in part, to its collection of exotic mining tools turned deadly weaponry. There's just something about wielding a high-powered mining laser as an improvised pistol that adds tremendously to the immersive joy of the experience. Unfortunately, Dead Space kills a lot [...]

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Microsoft Details User-Generated Revenue Through Community Games

Tuesday, July 22, 2008

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Microsoft Details User-Generated Revenue Through Community Games

We've known about Microsoft's XNA and the Creators Club for a while now: Microsoft previewed the XNA suite of development tools and middleware back in 2006, and the game studio tools were released at the end of 2007. Today, however, at Microsoft's Gamefest 2008 conference, the company detailed what it is now calling "Xbox Live [...]

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