The EA Hasbro brand has already made quite a bit of money for the ol’ publisher. Still, we knew that a few months of games wouldn't be the end of the EA and Hasbro partnership; a few years, if not centuries, is much more likely. I couldn't help but wonder, though, what releases could be [...]
Continue reading...Monday, January 5, 2009
It’s official, folks: Halo 3 was the top Xbox LIVE game of 2008. Major Nelson’s final year-end tally is now up on his blog, and it lists the top 20 360 games based on LIVE activity, and the top 20 XBLA titles. Following Halo 3 are Call of Duty 4, GTA IV, Gears of War [...]
Continue reading...Wednesday, December 31, 2008
What's really puzzling is how someone manages to mess up a game that has been done a hundred times before.
Continue reading...Wednesday, December 24, 2008
If you don’t believe in Christmas miracles, now may be the time to start, because Behemoth has announced that Wednesday, December 24, at 2AM PST, the long-awaited Castle Crashers patch will go live.
Continue reading...Saturday, December 20, 2008
Ankama Games, known for their popular flash-based Tactical MMORPG Dofus, have announced their first non-PC title, Islands of Wakfu, which is set for an XBLA release. Wakfu is actually a follow-up to Dofus, but its console brother, Islands of Wakfu, is a spin-off which focuses on single player and two-player cooperative action. Its scope is that [...]
Continue reading...Friday, December 12, 2008
Hadouken! Hadouken! Hadouken! Hadouken! Hadouken! Hadouken! Hadouken! Hadouken! Hadouken! Hadouken! Hadouken! Hadouken!
Continue reading...Monday, December 1, 2008
Remember Castle Crashers? Yeah, I had one of those “Oh yeah! That game!” moments, too. Months ago, its developers spoke with several people about the buggy, game-breaking glitches present in the retail release, such as game save losses and connectivity issues. Their response? A much-needed patch was nearly done, and just had to pass Microsoft [...]
Continue reading...Monday, November 24, 2008
I’m a sucker for claymation –- especially in games. ClayFighter? Loved it. Platypus? Loved it, too. Unfortunately, not many these days are willing to put up with the time and effort of a clay-based game when easier ways (like using a "computer" or something) are easily available. That’s why I was so upset when Cletus Clay [...]
Continue reading...Monday, November 24, 2008
When I first heard that the New Xbox Experience would be implementing an avatar system, I was a bit nonplussed. "I already have a Mii," thought I. Now, just one week into the NXE, I must admit that I have considerably warmed to my avatar, spending maybe a little too much time selecting just [...]
Continue reading...Tuesday, November 4, 2008
Sometimes, when a board game becomes a video game, it's a great thing for all concerned. The XBLA version of Catan is terrific fun, and while the Catan MMO misses a few steps, it's certainly a unique exercise in digital board gaming. We've seen recent Xbox conversions for many of our favorite tabletop games, including [...]
Continue reading...
Tuesday, January 6, 2009
0 Comments