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Tag Archive | "Xbox 360"

Microsoft to Open Retail Stores

Thursday, February 12, 2009

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Microsoft to Open Retail Stores

Microsoft announced its plans to launch a chain of branded retail stores, similar in concept to rival Apple's successful fleet of boutiques, reports Reuters. Microsoft has not yet stated when or where the stores will open, nor what the stores will carry, but safe bets are on the Xbox 360 console, the Zune digital music player [...]

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‘Free Your Avatar’ Online Worldwide

Thursday, February 12, 2009

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‘Free Your Avatar’ Online Worldwide

Previously only available in the UK, the Xbox Live Free Your Avatar tool is now available online for the majority of global Xbox.com sites. Similar to yesterday's Overkill Poster Maker (if not as well-appointed), Free Your Avatar allows users to create images using a standard drag and drop system. Users can insert their own Xbox [...]

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“Left 4 Dead” DLC Free on 360, PC

Wednesday, February 11, 2009

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“Left 4 Dead” DLC Free on 360, PC

Valve Software just earned themselves a massive cookie. Today, after months of warning Xbox 360 gamers that they would likely have to charge for downloadable console content, the company revealed that the "Left 4 Dead Survival Pack DLC" -- arriving this spring with two whole new campaigns and the Survival Mode gametype -- will be free [...]

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‘H.A.W.X.’ Four Player Co-Op Demo Hits Xbox LIVE Tomorrow, Full Game March 5

Tuesday, February 10, 2009

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‘H.A.W.X.’ Four Player Co-Op Demo Hits Xbox LIVE Tomorrow, Full Game March 5

Tom Clancy's aluminum birds have had a long, turbulent flight from Ubisoft Budapest, but the wait is nearly over. Today, Ubisoft North America confirmed that "H.A.W.X." is slated for simultaneous release on Xbox 360, PS3 and PC on March 5 -- and that tomorrow, Xbox 360 owners will be able to take three of the [...]

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Eidos Sweeps Tomb Raider ‘Ashes’ DLC Under Rug, ETA Unknown

Monday, February 9, 2009

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Eidos Sweeps Tomb Raider ‘Ashes’ DLC Under Rug, ETA Unknown

Though "Tomb Raider: Underworld" hasn't exactly been receiving the same sort of critical acclaim as Bethesda's "Fallout 3," it does have one thing in common with the latter, free-roaming shooter.  Today, downloadable content packages for both games have received unexpected, last-minute delays.

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Capcom Confirms ‘Dead Rising 2′ for Xbox 360, PS3 and PC — First Screens!

Monday, February 9, 2009

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Capcom Confirms ‘Dead Rising 2′ for Xbox 360, PS3 and PC — First Screens!

Capcom today confirmed that "Dead Rising 2" -- the sequel to the 2006 action-horror title set in a shopping mall filled with zombies -- is currently in development for Xbox 360, PS3 and PC.

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Inafune Suggests “Lost Planet,” “Dead Rising” Sequels Inbound

Wednesday, January 28, 2009

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Inafune Suggests “Lost Planet,” “Dead Rising” Sequels Inbound

According to a new interview in Japan's Weekly Famitsu magazine, discovered by Kotaku, new games in Capcom's "Lost Planet" and "Dead Rising" franchises are currently in development. When Famitsu asked producer Keiji Inafune if they should anticipate any new titles, his reply was "Please look forward to it. We're finally putting out new Dead Rising and [...]

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‘Resident Evil 5′ Demo Impressions (360)

Monday, January 26, 2009

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In anticipation of the game's March release, Capcom has unleashed a two-level demo of "Resident Evil 5" on Xbox LIVE today. The demo features both single-player and co-op gameplay, and showcases some of the game's promising features -- and potential flaws.

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‘Halo Wars’ Goes Gold, Demo Contents Revealed

Saturday, January 24, 2009

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‘Halo Wars’ Goes Gold, Demo Contents Revealed

Microsoft has announced that the Xbox 360 exclusive "Halo Wars" has gone gold, which means the version that gets on retail shelves is complete and ready for mass production. The game will ship in two editions, one standard and one special which will include bonuses like the last "Halo 3" map pack, a new vehicle, [...]

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‘F.E.A.R. 2: Project Origin’ Demo Impressions

Friday, January 23, 2009

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‘F.E.A.R. 2: Project Origin’ Demo Impressions

In 2005, "F.E.A.R." rocked the FPS gaming world by introducing sophisticated horror and smart A.I. into a genre that had long relied on stop-and-pop combat. Enemies would team to flank you, spectacular, booming bullet ballets would ensue, and just when you thought things were safe, your enemies all dead, a horrific little girl with a [...]

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