In the endless sea of gadgetry that lines the halls of CES, one sees a number of interesting technological advances. Some have been designed to fill a need or solve a problem within our daily lives, while others have been created just for fun; sometimes, one is lucky enough to serve both purposes. While attending [...]
Continue reading...Monday, December 8, 2008
GameCyte gets a hands-on look at the new WiiWare title from YUKE'S and High Voltage Software, Evasive Space -- a game about evading things. In space!
Continue reading...Friday, November 7, 2008
We have to admit we’re suckers for new control schemes here at GameCyte, but while break-apart ultrasonic scanners appeal to us, it seems that the next generation of consoles are far more likely to evolve from the likes of Wiimote and EyeToy — and use cameras instead. Problem is, existing camera motion controls solutions require you [...]
Continue reading...Friday, November 7, 2008
I think the first time I ever came across fishing inside a video game was when I had to deal with the dreaded “Big the Cat” portion of Sonic Adventure, back on the Dreamcast. I’ve tried not to let it spoil my impressions of all fishing games going forward, though — so last night, at [...]
Continue reading...Friday, November 7, 2008
Visiting with Hudson Entertainment at last night’s Gamers’ Day, we watched curiously as members of the gaming press used a Wii Balance Board to propel a spherical kitten around a cardboard box. You’d think such an activity would be fairly self-explanatory, wouldn’t you? However, what we were witnessing was Hudson’s upcoming Wii title, Marble Saga [...]
Continue reading...Thursday, August 28, 2008
Knowing full well Nyko’s pathological hatred of wires from our E3 tour, we weren’t entirely surprised when we received word that the hardware manufacturer was preparing to debut a new wireless controller for the Nintendo Wii. Dubbed “Wing,” the battery-powered wireless device will connect via dongle to the Wii Remote, and present an ergonomic, larger [...]
Continue reading...Wednesday, July 16, 2008
Finally, a game where waggling a Wiimote is used to simulate the actual act of waggling something! GameCyte took a moment to sample Sega’s Samba de Amigo for the Wii on the show floor at E3 2008, and we’ve got impressions for the maraca enthusiast in all of us.
Continue reading...Tuesday, July 15, 2008
Every E3 press conference finishes off with a big, knock-em-dead final announcement, intended to leave the crowd cheering and come away remembering your company fondly. Nintendo had a couple of interesting announcements this year at their press briefing, but their ace-in-the-hole wasn’t an unannounced title — instead, Shigeru Miyamoto made an appearance to give the [...]
Continue reading...Tuesday, July 15, 2008
We’ve known about the Wii MotionPlus since yesterday, but we were forced to wait until today’s Nintendo Press Briefing to see the new Wiimote attachment in action. Reggie Fils-Aime, following a lengthy discussion of how much ass Nintendo is kicking in all market sectors and a few title unveilings, stepped onto the stage to discuss [...]
Continue reading...Wednesday, July 9, 2008
Wii-like 3D motion control using only a webcam: too good to be true? GameCyte investigates.
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Thursday, January 8, 2009
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