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Tag Archive | "video games"

The Telltale Art: Heads of Tales

Wednesday, May 28, 2008

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The Telltale Art: Heads of Tales

Dave Grossman of Telltale Games talks about their unique business model, digital download, and working with unique IP. (Part two of a series)

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GameSpyte Episode 7

Friday, May 16, 2008

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GameSpyte Episode 7

In this week’s episode, Jesse covers the Video Game Ratings Enforcement Act, Wii Fit’s unabashed honesty, DRM issues with Mass Effect on the PC and E3’s growing lack of exhibitors.

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Interview with David Sirlin Discussing Game Balance (Part 2 of 2)

Wednesday, May 14, 2008

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Interview with David Sirlin Discussing Game Balance (Part 2 of 2)

Backbone's David Sirlin discusses some of his philosophies on game balance with GameCyte.

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Gaming and the Perceptions of Outsiders

Monday, March 31, 2008

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Gaming and the Perceptions of Outsiders

Over at Escapist Magazine, Brenda Brathwaite wrote a lengthy feature trying to divine the source of the non-gaming population’s antipathy toward video games. She polled a group of forty of her friends who do not play video games about their opinions of games and discovered that the mood was overwhelmingly negative with only two respondents [...]

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The Value of Writing in Video Games

Wednesday, March 26, 2008

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The Value of Writing in Video Games

Recently, a brouhaha erupted over the necessity of writers in the video game industry. Adam Maxwell, a game designer, came out and lambasted the purpose of writers in an opinion article at Gamasutra. In response, Kelly Wand, the writer on one of the games that Maxwell refers to in his column, made a case for [...]

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On the Problem of Japanese RPGs

Monday, March 3, 2008

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On the Problem of Japanese RPGs

A video game is supposed to be interactive, so why do games like Final Fantasy feel more like movies?

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Sex Appeal and Video Games

Thursday, February 28, 2008

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Sex Appeal and Video Games

Over at Kotaku, Maggie Greene has posted an excellent article discussing the subtlety of sexuality in cinema and how such subtlety has yet to make its way into the realm of video games. The main thrust of her argument is that video games, by and large, use cheap tricks to insert sexuality into video games [...]

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