It's been a long road for Too Human, originally demoed as an epic, 4-disc PS1 title back in 1999. As the years rolled by, the game jumped ship twice -- first to GameCube, and then again to Xbox 360 -- seemingly dropping its Blade Runner-inspired world and characters along the way. But after numerous delays [...]
Continue reading...Wednesday, April 16, 2008
GameDaily has an interview with Corporate Vice President Shane Kim that rolls through a number of different topics of concern to the video game-loving populace. Though his answers are coated with a slick corporate oiliness, it's still an interesting read with some of my favorite excerpts after the jump.
Continue reading...Monday, March 17, 2008
In an earlier article, I disputed the idea that the video game industry was heading toward a one console future with Google as its ringleader. The idea has reared its ugly head again, this time with Denis Dyack of Too Human fame yelping about it. An interview with him over at 1up as part of [...]
Continue reading...
Tuesday, May 13, 2008
0 Comments