On Friday, Valve updated the post on their Heavy Update page which listed the new achievements for everyone's favorite minigun-wielding Team Fortress 2 class. This new update replaced all of the "Coming Soon" placeholders with actual descriptions of what the achievements would entail, thus drawing our speculation contest to a close. All told, roughly 50 [...]
Continue reading...Wednesday, August 13, 2008
UPDATE 8/15: Valve has published the full list of the Heavy's Achievements, and our contest is now closed! Look for our analysis and winner announcement soon! Valve put up a list, this morning, of the 35 new achievements that will become available in next week's Heavy Update. The official website lists only the names of the [...]
Continue reading...Wednesday, August 13, 2008
Valve's Heavy Update site has revealed the first new unlockable weapon for Team Fortress 2's big, cuddly Heavy Weapons Guy: The "Killing Gloves of Boxing," a new melee weapon which will please pugilism patrons everywhere. That'd be pretty awesome by itself, but if you look carefully at the accompanying image pack that's included with the new site, [...]
Continue reading...Tuesday, August 12, 2008
Though this latest update to Team Fortress 2 has taken a bit longer than Valve originally anticipated, the TF2 Official Blog dropped the news today that it will all have been worth it. In addition to new achievements and unlockable weapons for everyone's favorite gun-happy lunkhead, Valve will be releasing seven new maps, five of [...]
Continue reading...Wednesday, August 6, 2008
Spotted over at Chris Livingston's 1Fort blog, this marvelous machinima asks a question I've sure we've all wondered: What would happen to the TF2 boys if they couldn't blast eachother to pieces? Watch the hilarity for yourself, after the jump.
Continue reading...Wednesday, July 16, 2008
Valve's Erik Johnson tells us all about zombies, pyros, and building multiplayer franchises in our in-depth E3 interview.
Continue reading...Tuesday, July 8, 2008
Next week, your faithful GameCyte editors will brave the harsh environs of Los Angeles to attend the 2008 Electronic Entertainment Expo. We'd say we hope to see you there, but since last year, E3 has instituted a fairly strict "by invitation only" policy, relegating attendance to exhibitors and press. As such, unless you've got an [...]
Continue reading...Thursday, July 3, 2008
Aside from the occasional, unintentional leak, publicists basically control games journalism as we know it today. They can't tell us how to think or stop us from criticizing their games, but to a large degree, they determine who gets what and goes where when they please. How?
Continue reading...Friday, June 20, 2008
Your daily smörgåsbord of the very best gaming has to offer. Enthusiast: Guitar Hero: World Tour details revealed at (IGN) LittleBigPlanet will have some semblance of story, feature user-policing for adult content (PS3 Fanboy) "On September 2nd, shovel talks. You dig. Monsters die," and Atlus sets you to work building dungeons in Master of the Monster Lair for Nintendo [...]
Continue reading...Wednesday, June 18, 2008
Your daily smörgåsbord of the very best gaming has to offer. Enthusiast: EA compromises identity of Need for Speed Undercover; title reportedly takes cues from The Transporter (Eurogamer) Ubisoft reimagining Driver (BBC via Eurogamer) Stardock's digital-distribution and community platform Impulse launches (Impulse Driven via Joystiq) Mmfmmfmmph mm mmphmm mgnmmm! -- aka Team Fortress 2 Pyro Updates detailed [...]
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Monday, August 18, 2008
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