It is said that you should never look a gift horse in the mouth — but if you choose to get your news from the same equine orifice, you might want to check the animal’s pedigree. That’s what GameSetWatch did in November 2006, when it noticed that PlayStation-friendly blog ThreeSpeech was a “semi-official” media outlet, and [...]
Continue reading...Wednesday, June 25, 2008
As the kid-tested, mother-approved — hell, grandmother-approved — game console whose demand continues to outstrip supply over a year after release, the Nintendo Wii has certainly caused a stir — but not quite the all-out Revolution its creators originally hyped. Wii online sucks. There are few compelling hardcore games. For every critically acclaimed title that [...]
Continue reading...Friday, June 13, 2008
Well, hi, GameCyte readers, and thanks for glancing at the beginning of GameSpyte Lyte before moving on. Welcome to this week’s text-based rant; please be sure to thank your deity of choice that you can’t actually see me anymore. On today’s feature, we’ll be looking at the Y-chromosomed heroes who saw fit to overshadow us [...]
Continue reading...Monday, June 9, 2008
Your daily smörgåsbord of the very best gaming has to offer. Updated on the fly: Enthusiast: Call of Duty 5 subtitled World at War, detailed in OXM; set in WWII Pacific theatre; features online co-op over Xbox LIVE (Official Xbox Magazine via CVG) iPhone gets first original game in September, an action-adventure named Kroll (Joystiq) Crytek clarifies “no more PC [...]
Continue reading...Friday, June 6, 2008
The in-game settings menu — for tech-savvy PC gamers a veritable paradise, filled with graphical tweaks and adjustable key bindings — is in most console and handheld titles a place few bother to tread. It’s home to your volume sliders, your monoaural/stereo sound selector, your brightness adjustment — and if the developers were feeling particularly [...]
Continue reading...Thursday, May 22, 2008
GameStop announced the quarterly results for the company today. In a shocking turn of events, the company destroyed its previous quarterly record with massive sales of AAA titles like GTA IV, Mario Kart, and Smash Bros. Brawl. Sales rose 42% over the previous quarter to a stunning $1.8 billion while profits rose 151% to $62.1 [...]
Continue reading...Wednesday, April 30, 2008
Lag. Connection failures. No in-game communication between players. An address book full of friend codes, not just per friend, but per game as well. The inclusion of bots that seamlessly take over from dropped players, so you never know if you’re playing a human or not. There’s no shortage of reasons that Nintendo’s Wi-Fi Connection sucks [...]
Continue reading...Monday, April 28, 2008
We’ve already heard that Grand Theft Auto IV will probably outsell Halo 3; and this won’t be the first time Wedbush Morgan Securities analyst Michael Pachter has estimated the game will move 9 million copies. But now, Pachter tells the Associated Press that the game won’t sell that nine million over the course of the year, [...]
Continue reading...Monday, April 21, 2008
From a simple glance at the monthly NPD numbers, Nintendo’s Wii would seem to be kicking some serious butt — but the New York Times begs to differ. While the Wii’s cultural phenomenon may have moved hardware off store shelves and into consumers’ living rooms, the same cannot be said for the Wii’s growing [...]
Continue reading...Thursday, April 17, 2008
NPD numbers for the month of March have arrived, and regardless of how Microsoft and Sony attempt to spin them, Nintendo is the clear winner this month. As anyone could have predicted, their rollicking ring-out rumble Super Smash Bros. Brawl delivered a solid roundhouse — but who imagined it would rival the entire rest of [...]
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Tuesday, July 8, 2008
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