Blizzard have patched the king of the MMORPG genre to version 3.0.8, mostly bringing fixes and tweaks that fans have been eagerly awaiting for. The most prominent change is that of the Death Knight, which now allows players to create it on any server, as long as they have a level 55 character on any other [...]
Continue reading...Monday, January 19, 2009
Online gaming service GameTap said it will put a large portion of its free games into the GameTap Gold vault, making previously free games inaccessible to all but paid subscribers to the service. Ninety seven games will be immediately affected by the move. Free users of the service have until Thursday, Jan. 22 either to complete [...]
Continue reading...Tuesday, December 23, 2008
According to Blizzard, World of Warcraft is now played by more than 11.5 million subscribers worldwide. (They define subscriber as “individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access.”) Thanks [...]
Continue reading...Friday, December 19, 2008
Blizzard have finally let the Wrath of the Lich King trial loose. Four easy steps is all it takes, as long as you already own World of Warcraft and the first The Burning Crusade expansion of course. Following the setup steps will allow you to visit Northrend for 10 full days, which should be enough to [...]
Continue reading...Thursday, July 31, 2008
Episodic gaming's newest addition has finally hit GameTap's online shelves, with the launch of American McGee's Grimm, available today for zero dollars. GameTap and McGee are, indeed, providing the first of 24 twisted fairy tales free of charge -- you needn't even be a GameTap subscriber. In fact, American McGee's Grimm offers no less than [...]
Continue reading...Thursday, May 8, 2008
While plenty of gamers seem to enjoy drinking to the death of PC gaming, I won't be the first to point out that their kool-aid typically consists only of lackluster retail sales figures, with little or no thought towards digital distribution or the all-important subscription revenues of blockbusters like World of Warcraft. But starting [...]
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Wednesday, January 21, 2009
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