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Tag Archive | "Study"

Study Shows Re-Mission Cancer Game Helps Patients Pop Pills

Monday, August 4, 2008

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Study Shows <em>Re-Mission</em> Cancer Game Helps Patients Pop Pills

Over two years and 125,000 free copies since launch, the publishers of cancer-fighting third-person shooter Re-Mission have finally had their self-funded study published in prestigious peer-reviewed journal Pediatrics. And as wary as we typically are of videogame-related research — much less studies funded by organizations which clearly have something to gain — I can’t argue [...]

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Casual Games Provide Ameliorating Effects, Study Finds

Monday, May 12, 2008

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Casual Games Provide Ameliorating Effects, Study Finds

In a study commissioned by PopCap–but that PopCap has not influenced in any way, apparently–a team of academics observed that casual games have positive effects on people’s moods. The findings were presented at the Games for Health conference in Baltimore by Carmen Russioniello and Jennifer Parks.

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Study: Differences of Perception Regarding In-Game Ads

Thursday, April 24, 2008

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Study: Differences of Perception Regarding In-Game Ads

As most any GameCyte reader will notice, I’m quite bullish on in-game advertising when it is contextual or even optional; otherwise, I think it’s atrocious. But according to an article at Next Generation, gamers who think like me might soon be in the minority.

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Researcher Clarifies Earlier Reports on Game Addiction and Asperger’s

Wednesday, April 9, 2008

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Researcher Clarifies Earlier Reports on Game Addiction and Asperger’s

In response to a bit of a media firestorm that erupted around Dr. John Charlton’s research and its purported observations on MMO addictinon and Asperger’s, GameSpot contacted the good doctor to find out more about his study.

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MI6 Conference: Revealing Truths - The Video Game Resale Market

Tuesday, April 8, 2008

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MI6 Conference: Revealing Truths - The Video Game Resale Market

GameCyte attended a presentation at today’s MI6 Conference, where the results of a study were revealed about the business of used game sales. The study, commissioned by MI6, involved an in-depth survey of 2,000 gamers in March 2008 by research firm OTX.

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Stephen King: Not a Game Fan, Even Less of a Censorship Fan

Tuesday, April 8, 2008

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Stephen King: Not a Game Fan, Even Less of a Censorship Fan

In the wake of the recent studies into games, real-world violence, and how to regulate the former to completely eliminate the latter forever and bring about paradise, a new voice has joined the debate–that of iconic horror authority Stephen King.

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Game Addicts Are Like People with Aspergers, Claims Study

Thursday, April 3, 2008

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Game Addicts Are Like People with Aspergers, Claims Study

Miss Jane Barnett isn’t the only one presenting a controversial gaming study this week at the 2008 British Psychological Society’s Annual Conference. In a release today, US psychologists Dr. John Charlton and colleague Ian Danforth liken game addicts to individuals with Asperger’s syndrome.

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Games are Good, Games are Bad, 59% of Us Play Them Regardless

Wednesday, April 2, 2008

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Games are Good, Games are Bad, 59% of Us Play Them Regardless

In the wake of the controversial and influential study recommending sweeping changes to UK game rating systems, often known as “the Byron Report,” video game violence has once again fallen under the spotlight of mainstream media outlets.

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UK Study Has “Killed Off” Link Between Games And Violence? Hardly.

Wednesday, April 2, 2008

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UK Study Has “Killed Off” Link Between Games And Violence? Hardly.

Jane Barnett and colleagues at Middlesex University today claim they have killed off the link between online gaming and violence. I beg to differ.

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