If Game Informer does become the only remaining multiformat print mag in the US, I will weep — but not because of any particular quality issues on the part of GI. This month, they’ve got a special treat in store for Prince of Persia fans like myself: an editorial on cross-media convergence penned by none [...]
Continue reading...Tuesday, September 30, 2008
Contrived? Perhaps. Favorable? Almost certainly. But whether Capcom is experimenting with a new public relations tool, a community-building attempt or an actual journalistic endeavor, their new series of developer interviews debut today on the Capcom investor relations website. For fans longing for a inside look at the creative processes and corporate philosophies behind Capcom’s hottest new [...]
Continue reading...Wednesday, September 17, 2008
Waiting for a game journalist to ask questions for you is so 2007, so this week Ubisoft Montreal’s Prince of Persia team has decided to offer fans a chance at face-to-face interaction of sorts — via the incredibly classy web 2.0 medium known as YouTube. Got a question for the team? Just post a YouTube video [...]
Continue reading...Tuesday, July 8, 2008
It is said that you should never look a gift horse in the mouth — but if you choose to get your news from the same equine orifice, you might want to check the animal’s pedigree. That’s what GameSetWatch did in November 2006, when it noticed that PlayStation-friendly blog ThreeSpeech was a “semi-official” media outlet, and [...]
Continue reading...Thursday, July 3, 2008
Aside from the occasional, unintentional leak, publicists basically control games journalism as we know it today. They can’t tell us how to think or stop us from criticizing their games, but to a large degree, they determine who gets what and goes where when they please. How?
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Monday, November 24, 2008
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