It is said that you should never look a gift horse in the mouth — but if you choose to get your news from the same equine orifice, you might want to check the animal’s pedigree. That’s what GameSetWatch did in November 2006, when it noticed that PlayStation-friendly blog ThreeSpeech was a “semi-official” media outlet, and [...]
Continue reading...Thursday, July 3, 2008
Aside from the occasional, unintentional leak, publicists basically control games journalism as we know it today. They can’t tell us how to think or stop us from criticizing their games, but to a large degree, they determine who gets what and goes where when they please. How?
Continue reading...Wednesday, June 25, 2008
As the kid-tested, mother-approved — hell, grandmother-approved — game console whose demand continues to outstrip supply over a year after release, the Nintendo Wii has certainly caused a stir — but not quite the all-out Revolution its creators originally hyped. Wii online sucks. There are few compelling hardcore games. For every critically acclaimed title that [...]
Continue reading...Tuesday, June 17, 2008
Today, Sony revealed that they will finally provide the in-game XrossMediaBar functionality that was first demonstrated back in 2006, as well as the “trophy” achievement system promised in early 2007, as a part of their v2.4 software update for the PlayStation 3. They’re not saying when it will arrive, but perhaps that’s a wise choice; [...]
Continue reading...Monday, June 16, 2008
Regardless of Microsoft’s many missteps when it comes to fully satisfying the hardcore gaming population, and despite the near-certainty of Nintendo usurping the current-generation console crown despite Redmond’s one-year head start, in many ways the Xbox 360 is a considerable success. Now, with the 360 business finally on the verge of posting profits, VentureBeat has [...]
Continue reading...Wednesday, June 11, 2008
Your daily smörgåsbord of the very best gaming has to offer. Enthusiast: Spore system requirements revealed, as lenient as we could hope for (Spore.com) EVE Online’s free expansion Emperian Age launches (EVE-Online.com) Wii FPS The Conduit dated Q1 2009; will include “competitive online multiplayer component” (High Voltage Software via WorthPlaying) Spyro: A New Beginning, Guilty Gear XX# Reload join Xbox [...]
Continue reading...Wednesday, May 21, 2008
In the comments section of a recent post on the official PlayStation Blog, Sony’s Ron Eagle explained the reason why Killzone 2 has been pushed back yet again, this time to February 2009. Apparently, it was “a pure management decision” to avoid competition with other first-party Sony shooters.
Continue reading...Wednesday, May 14, 2008
I have absolutely nothing against Xbox 360 Group product manager Aaron Greenberg — I’m sure his spin jobs do Microsoft proud, and I even agreed with most of his recent critique against the PS3. But the man leaves himself wide open. Today, an AP article [via Forbes] quotes him proclaiming an Xbox 360 victory based [...]
Continue reading...Wednesday, April 30, 2008
Lag. Connection failures. No in-game communication between players. An address book full of friend codes, not just per friend, but per game as well. The inclusion of bots that seamlessly take over from dropped players, so you never know if you’re playing a human or not. There’s no shortage of reasons that Nintendo’s Wi-Fi Connection sucks [...]
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Tuesday, July 8, 2008
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