Update: Earlier today it was reported, erroneously, that the EEDAR claimed that only 4% of games are profitable. Blues News is now reporting that EEDAR was misquoted in the original interview that spawned the earlier reports. A portion of EEDAR's explanation of the situation and original story behind the cut.
Continue reading...Saturday, November 22, 2008
If you thought the early reception for Nintendo’s DSi was just a flash in the pan … Actually, did anyone think that? After an amazing first week of sales (including 170k units sold in its first two days of availability in Japan), the DSi continues to lead the way in Nintendo’s homeland according to Famitsu’s latest [...]
Continue reading...Thursday, November 20, 2008
I swear, this is the last time I will mention Wrath of the Lich King barring any super-sad-yet-sort-of-amusing stories in the coming weeks about addicted gamers. Earlier today, Blizzard sent out a press release revealing that Wrath of the Lich King sold 2.8 million copies in its first 24 hours of release. The last WoW [...]
Continue reading...Friday, November 14, 2008
Attention everyone who is new to the Steam bandwagon and who have never really gotten into Valve's older titles: Valve wants your economic crisis monies. This week, Steam users will be able to pick up the entire Valve catalog (22 Valve games in all) for the price of $99.99. For those who don't feel like [...]
Continue reading...Thursday, November 13, 2008
Though more than one CEO has cited an October retail slowdown in recent investor conference calls, such a slowdown happily does not seem to have afflicted the U.S. video game industry sales as a whole. Today, the NPD reports that game industry sales actually increased 18% year-over-year to $1.31 billion. The biggest winner, as usual, was [...]
Continue reading...Tuesday, November 11, 2008
What with all the recent layoffs, you might expect that the US video game industry probably isn't doing so well right now. Certainly, investor confidence is eroding -- game stocks have tanked tremendously in the past several months. But a coalition of US, Japan and Europe's top software sales-tracking firms have discovered that in the [...]
Continue reading...Wednesday, October 1, 2008
In mid-August, Capcom VP Christian Svensson reaffirmed the company's commitment to developing software for the PlayStation Portable. Calling rumors that support would entirely cease "absolutely 100% false," he told the official Capcom forums that the company was in fact making more PSP games. But if PSP development has not stopped, it has certainly slowed. In a [...]
Continue reading...Wednesday, September 24, 2008
EA announced today that Will Wright's Spore has sold one million copies worldwide, across PC and Nintendo DS, since its September 7th release. According to NPD data posted at GamesIndustry.biz, the PC version of has also been crowned king of the hill in US software sales, sitting atop a stack of other EA titles and [...]
Continue reading...Wednesday, September 17, 2008
In some ways, it's really a shame that Microsoft decided to cut the price of the Xbox 360 in Japan last week-- because if they hadn't, we could say with some degree of certainty that Microsoft's strategic RPG initative is working wonders for the system's traditionally stagnant Japanese sales. According to numbers compiled by Enterbrain (via [...]
Continue reading...Friday, August 29, 2008
In their latest salvo against PC gaming naysayers and those who believe DRM is the answer to the format's piracy woes, publisher Stardock has today released a PC-centric "Gamer's Bill of Rights," a set of ten rules by which they believe all PC game publishers should abide. While some might argue that the document is [...]
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Monday, November 24, 2008
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