With an U.S. install base of over 25 million, it's perhaps no surprise that the original Xbox still logs more playtime, on average, than the Sony PlayStation 3. But if a rumor making the rounds today is true, that won't save Microsoft's black box from extinction. Citing an internal GameStop memo and several anonymous GameStop managers, [...]
Continue reading...Wednesday, December 17, 2008
We've been holding off mentioning this new direction for Steam and Valve, but now that it's out of beta and no longer optional, I felt compelled enough to give you the viewpoint of someone who does live in Europe -- since anybody else probably doesn't care anyway. You see, all digital distribution platforms have been [...]
Continue reading...Thursday, December 11, 2008
In June 2000, eight-and-a-half years ago, the New York Times announced that that they would begin publishing a separate best-seller list exclusively for children's books. Why? Because Harry Potter threatened the adult books' livelihood. "The time has come when we need to clear some room," said editor Charles McGrath. I'm beginning to wonder if the NPD [...]
Continue reading...Thursday, December 4, 2008
Want to know how to make bank in the gaming industry? Make good games! It’s that simple. In the latest issue of Game Informer, Valve shares the retail sales numbers of their games in the last decade. The numbers are physical copy only; Steam sales aren’t counted at all. Steam sales are a big part of [...]
Continue reading...Wednesday, December 3, 2008
If you bought an iZ3D monitor yesterday, well, we're truly sorry. We tried to warn you. But truth be told, when iZ3D told us that they were dropping the price of their monitor in tandem with their entrance into brick and mortar retail, well, we didn't quite realize the magnitude of the cut they would [...]
Continue reading...Friday, November 28, 2008
On Black Friday, there's no such thing as instant gratification. You line up in the freezing cold of an early November morning, race into the store in hopes of securing one of the loss leaders on offer, and then sift through the wreckage of what remains to see if there's anything (or if you're lucky, [...]
Continue reading...Thursday, November 13, 2008
Though more than one CEO has cited an October retail slowdown in recent investor conference calls, such a slowdown happily does not seem to have afflicted the U.S. video game industry sales as a whole. Today, the NPD reports that game industry sales actually increased 18% year-over-year to $1.31 billion. The biggest winner, as usual, was [...]
Continue reading...Tuesday, November 11, 2008
What with all the recent layoffs, you might expect that the US video game industry probably isn't doing so well right now. Certainly, investor confidence is eroding -- game stocks have tanked tremendously in the past several months. But a coalition of US, Japan and Europe's top software sales-tracking firms have discovered that in the [...]
Continue reading...Monday, November 3, 2008
Yesterday evening, The Consumerist reported a rumor that electronics retailer Circuit City would be closing a full one-fifth of stores nationwide. That report is rumor no more. Today, Circuit City has announced that 155 stores are expected to shut their doors tomorrow, November 4th, and reopen on November 5th to begin merchandise liquidation. 17% of [...]
Continue reading...Thursday, October 30, 2008
Update: AMD's John Swinimer contacted GameCyte this morning with the following correction: "There are no plans to include the driver in ATI Catalyst specifically." Apparently misinformed himself at our meeting Wednesday, Swinimer apologized to GameCyte readers for the misunderstanding. Rather than include stereo 3D support directly in Catalyst, the iZ3D drivers will simply be available [...]
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Monday, January 5, 2009
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