When a game is released touting a unique method of gameplay, one's natural inclination is to be skeptical. Gamers have been promised a number of revolutions in control mechanics as of late, and far too often, what we ultimately receive are poorly-used motion controls, poorly-used touch controls, or pointless and gimmicky butt controls. Ubisoft set [...]
Continue reading...Thursday, April 17, 2008
While we in the gaming community often bemoan the proliferation of sequels and franchises from companies seeking to make a quick, uncreative buck, there is something to be said for the finely tuned game experience that can emerge from a sequel to a beloved game. If you would dispute this point, you could look toward [...]
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Wednesday, November 26, 2008
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