I'm sure enough time has passed that I should really just let this go, but I suppose I'm just a hopelessly bitter individual. I can't help it; whenever I look over at my giant shelf full of fantastic PS2 titles, or read about a great title like Persona 4 coming out for the lingering system, [...]
Continue reading...Monday, December 1, 2008
Two weeks ago, GameCyte brought you news that Burnout Paradise's "Island" still existed -- but today, Criterion has made it official. Featuring palm trees, a multi-level suspension bridge, a huge cylindrical, climbable tower, a construction zone with loads of ramps, and a general area the size of the game's Downtown region, "Big Surf Island" will [...]
Continue reading...Wednesday, June 25, 2008
As the kid-tested, mother-approved -- hell, grandmother-approved -- game console whose demand continues to outstrip supply over a year after release, the Nintendo Wii has certainly caused a stir -- but not quite the all-out Revolution its creators originally hyped. Wii online sucks. There are few compelling hardcore games. For every critically acclaimed title that [...]
Continue reading...Tuesday, June 17, 2008
Today, Sony revealed that they will finally provide the in-game XrossMediaBar functionality that was first demonstrated back in 2006, as well as the "trophy" achievement system promised in early 2007, as a part of their v2.4 software update for the PlayStation 3. They're not saying when it will arrive, but perhaps that's a wise choice; [...]
Continue reading...Thursday, June 12, 2008
With today's news that Microsoft's Shane Kim and Phil Spencer have been promoted in the wake of marketing VP Jeff Bell's departure, Next-Gen has an interview with the two about the future of the Xbox 360. Spencer and Kim make some upbeat promises for the system -- Gears of War 2 will be "huge." Fable [...]
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Thursday, January 8, 2009
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