The technology world has been seeing a surge of physics-based applications lately, and gaming has certainly had a good share of creative ideas, based on countless unique interpretations of this seemingly limitless concept. Deep Silver's oddly named Professor Heinz Wolff's Gravity is touted as the next big thing after the likes of World of Goo -- [...]
Continue reading...Wednesday, November 19, 2008
If you've had the chance to peruse our Mirror's Edge review, you'll know that our feelings about the hotly-anticipated title were rather mixed -- primarily because the freedom of choice supposedly afforded protagonist Faith was (save in the game's excellent Time Trial mode) nowhere to be found. But as far as Mirror's Edge trailers are concerned, [...]
Continue reading...Wednesday, November 12, 2008
Crayon Physics, winner of the Seamus McNally grand prize at the 2008 Independent Games Festival, has announced that a retooled "Deluxe" edition of the game is now available for pre-order (although no actual release date has yet been set.) If you're somehow unfamiliar with Crayon Physics, it's "a 2D physics puzzle game, in which you get [...]
Continue reading...Friday, October 17, 2008
World of Goo is a strange animal: An innovative, two-dimensional, physics-based puzzler, possessed by both adorable, cute graphics, and delightfully macabre writing and themes. World of Goo isn't the kind of game that specifically needs to be on WiiWare, but the Wii is certainly a good platform for it -- while there may be no [...]
Continue reading...Monday, October 13, 2008
We previewed Supersonic Acrobatic Rocket-Powered Battle Cars about a month ago, and we rather enjoyed our time with the game. Psyonix Studios' first independently published, PlayStation Network-exclusive, UE3 and PhysX-powered game has a title with far too many syllables and words, but it's also extremely descriptive. Supersonic Acrobatic Rocket-Powered Battle Cars (henceforth "SARPBC") is a [...]
Continue reading...Wednesday, August 13, 2008
Every so often, a gamer can find themselves in the mood for a particular flavor of game, and these effects can be especially pronounced when one finds oneself surrounded by entries of that genre. Between Braid, the announcement of Henry Hatsworth, and next month's scheduled release of The Fool and His Money, it's an understatement to say [...]
Continue reading...Tuesday, March 18, 2008
In case you hadn't heard, integrating physics into gaming is all the rage right now; but I typically think of physics calculations as having some serious silicon muscle behind them. That's why this introduction to Eidos' new title Soul Bubbles took me by surprise -- it's for the Nintendo DS:
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Monday, November 24, 2008
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