"With great power, comes great responsibility." In the case of "Prototype's" star, Alex, with great power comes a whole lot of questions ... and fun ways to break things.
Continue reading...Thursday, January 1, 2009
Last November, Japan saw the PS3 release of Way of the Samurai 3, the latest title in a series I consider to be one of the most underrated PlayStation franchises. While the game sold well in its first month of release, it was doubtful we’d ever see a US localization due to the series’ historic [...]
Continue reading...Friday, November 14, 2008
I am not a member of the Midnight Club. I have never participated in an illegal street race, nor have I played any of Rockstar Games' Midnight Club series which focus on street racing. Hell, I've never even seen The Fast and the Furious; apart from some foolish moving violations earned in my youth, I [...]
Continue reading...Thursday, November 13, 2008
Ever since the release of "Grand Theft Auto III," nearly every game publisher has tried to produce a clone of the gameplay format to cash in on its success. Most of them sucked, pretty much (See, for example, the "True Crime" games), mostly because they captured the spirit of the game through duplication of gameplay [...]
Continue reading...Friday, September 12, 2008
After playing a hefty portion of Mount & Blade, a medieval combat sandbox from TaleWorlds and Paradox Interactive, I found it very difficult to summarize the experience. The game presents an alarming amount of substance, hidden under a rough and sometimes forbidding interface. So, instead, I came up with a strained analogy for you to [...]
Continue reading...Wednesday, September 3, 2008
The pleasant folks over at Paradox Interactive have supplied GameCyte with a handful of new screenshots from their upcoming horse & sword game, Mount & Blade. These new screens show off both mounts and blades, so they cover every aspect of the game. Some of the screens even have mounts and blades together in the [...]
Continue reading...Tuesday, September 2, 2008
Going into a game like Mount & Blade, you can be fairly sure of at least two things: The game will feature a blade, and someone will likely have a mount. For more information on this unique title, however, we were given a helpful tour by TaleWorlds and Paradox Interactive, the game's developer and publisher, [...]
Continue reading...Tuesday, August 19, 2008
From its humble origins as a PC, Xbox and PlayStation 2 title, The Godfather has built a veritable empire across every current-generation platform save the Nintendo DS -- and aptly enough, sold like gangbusters doing so. So we weren't exactly surprised to hear that EA was creating a sequel. What surprised, excited, and concerned us was [...]
Continue reading...Monday, July 21, 2008
GameCyte gets all buddy-buddy with Far Cry 2's narrative designer. Who knew an free-roaming FPS could tell such tales?
Continue reading...Friday, July 18, 2008
Over three years in the making, and with just a single month before its commercial debut on August 31st, we thought we'd heard everything there was to hear about Mercenaries 2: World in Flames. The game's huge. It has online co-op. You can blow $#!^ up. But while exploring Pandemic Studios' next-gen playground of [...]
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Wednesday, January 14, 2009
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