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Tag Archive | "Nintendo Wii"

Sega Unveils Hilarious Trailer — Oh, and House of the Dead: Overkill for Nintendo Wii

Tuesday, August 19, 2008

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Sega Unveils Hilarious Trailer — Oh, and <em>House of the Dead: Overkill</em> for Nintendo Wii

Just yesterday, Jesse and I were discussing how even though there are a host of light gun peripherals available for the Nintendo Wii, they seem to be a questionable investment when there are so few good shooters for the system. Well, question your investment no more, because today Sega unveiled a brand-new House of the [...]

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Review: Strong Bad’s Cool Game for Attractive People - Homestar Ruiner

Monday, August 11, 2008

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Review: Strong Bad’s Cool Game for Attractive People - Homestar Ruiner

I will fully admit that, as a longtime Homestar Runner fan, I was predisposed to enjoy Strong Bad's Cool Game for Attractive People long before I had occasion to actually play it. Now, the game has finally been released for PC and WiiWare by the episodic eccentrics at Telltale Games, and I've finally been able to explore the full experience from front to back. Is it everything we hoped it would be?

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GameCyte’s Top Otaku Spends Prize, Makes Video Review

Thursday, August 7, 2008

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GameCyte’s Top Otaku Spends Prize, Makes Video Review

While you’re working on your entry for our latest giveaway, we thought we’d give you a little update on our previous contest. Last month, we awarded a reader by the name of Seaniccus a prize of 4000 Wii Points for his decidedly geeky entry in our Geeks & Otaku Giveaway. Seaniccus created a retro casemod for [...]

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SBCG4AP Releasing on Monday

Tuesday, August 5, 2008

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SBCG4AP Releasing on Monday

Strong Bad has a date! Not so much with Marzipan, of course, but the first episode of Strong Bad’s Cool Game for Attractive People has just been issued a release date. Episode 1, “Homestar Ruiner,” will be released this coming Monday, August 11th, for PC and WiiWare. Homestar fans have been waiting a long time for [...]

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Interview: Traveller’s Tales on LEGO Batman and Corporate Ownership

Friday, August 1, 2008

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Interview: Traveller’s Tales on LEGO Batman and Corporate Ownership

We speak with TT Games about creative independence, publisher/developer relations, and kid-friendly games.

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Not Content to Cash Out: Eighting and Tomy’s Naruto: Clash of Ninja Revolution 2

Friday, August 1, 2008

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Not Content to Cash Out: Eighting and Tomy’s <em>Naruto: Clash of Ninja Revolution 2</em>

Ports that are better than the original. Localization that goes far beyond language. Revolutionary, game-changing DLC — for free. In Not Content to Cash Out, GameCyte profiles those developers and publishers that go the extra mile — building content, squashing bugs and actually listening to fans — when they could have just called it a day [...]

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E3 2008: Monster Lab

Wednesday, July 23, 2008

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E3 2008: Monster Lab

Think of it. The brain of a dead man waiting to live again in a body I made with my own hands! Now I know what it feels like to be God! Okay, so, maybe Monster Lab isn’t quite so fraught with moral dilemmas as your standard mad science story. We can still have a [...]

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E3 2008: Platinum Games Impressions

Tuesday, July 22, 2008

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E3 2008: Platinum Games Impressions

As a lifelong gamer who’s lived through six generations of home consoles and their concurrent hype, I don’t impress very easily. I’m not completely cynical, mind you; I can appreciate nice visuals and inventive concepts when I see them. It’s just not very often, these days, that a well-executed game will get more than a [...]

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E3 2008: Nyko’s New Summer Models

Friday, July 18, 2008

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E3 2008: Nyko’s New Summer Models

Our time at E3 this week wasn’t all about impressive software — we also saw a promising handful of new gaming peripherals, from new Wiimote attachments to pulsing head-mounted squid-things. Nyko invited us to their booth to have a look at their new hardware lineup for all major consoles, and we got an up-close, in-depth [...]

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E3 2008: Samba de Amigo Impressions

Wednesday, July 16, 2008

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E3 2008: Samba de Amigo Impressions

Finally, a game where waggling a Wiimote is used to simulate the actual act of waggling something! GameCyte took a moment to sample Sega’s Samba de Amigo for the Wii on the show floor at E3 2008, and we’ve got impressions for the maraca enthusiast in all of us.

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