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Tag Archive | "Nintendo DS"

EA Studio Showcase: Henry Hatsworth and the Puzzling Adventure

Friday, August 15, 2008

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EA Studio Showcase: Henry Hatsworth and the Puzzling Adventure

At yesterday’s EA Studio Showcase, the publishing giant had a large array of big, blockbuster games on display. Godfather II, Warhammer Online, Harry Potter — massive screens displaying the latest and greatest for the newest systems filled the room with EA’s biggest-budget titles. So, why did I instead make a beeline for two guys crowded [...]

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Henry Hatsworth to Combine Puzzles, Action, Monocles

Tuesday, August 12, 2008

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Henry Hatsworth to Combine Puzzles, Action, Monocles

As strong as my enthusiasm is for puzzle games, I have to wonder whether the Nintendo DS needs what looks like another match-three tile-swapping game. EA has heard my skepticism, though, and replied, “Fine. I guess we’ll put an action-platformer on there, too. Happy now?” Actually, yes, I am, thank you. Henry Hatsworth in the [...]

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EA Thinks You’re Pretty Dumb

Thursday, August 7, 2008

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EA Thinks You’re Pretty Dumb

EA is accused by some of appealing to the lowest common denominator, so why not embrace that? The publisher has announced this morning that they will start releasing games specifically for dummies. That is, For Dummies, with capital letters; EA has partnered up with Wiley Publishing of the For Dummies brand and developer Beanbag Studios [...]

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Interview: Traveller’s Tales on LEGO Batman and Corporate Ownership

Friday, August 1, 2008

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Interview: Traveller’s Tales on LEGO Batman and Corporate Ownership

We speak with TT Games about creative independence, publisher/developer relations, and kid-friendly games.

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Flashcarts Under Fire: Nintendo Sues R4 Importers in Japan

Tuesday, July 29, 2008

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Flashcarts Under Fire: Nintendo Sues R4 Importers in Japan

Nintendo has tried — and by some accounts, failed — to stop DS software piracy in Korea with threats of “strict legal action” against those distributing the pirated commercial titles. But in Japan, they’re taking a different tack. Rather than trace the digital ones and zeros left behind by ROM pirates, Nintendo has instead decided [...]

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E3 2008: Rhythm Heaven Stylus-On

Friday, July 18, 2008

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E3 2008: Rhythm Heaven Stylus-On

I believe the record will show that Rhythm Tengoku is one of my very favorite titles. The GBA cart still occupies my DS, and I’ll still break out a few quick rounds when stuck on a bus, or plane, or if someone is boring me. So, when a trek through the E3 show floor led [...]

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E3 2008: Sonic Chronicles: The Dark Brotherhood Impressions

Thursday, July 17, 2008

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E3 2008: Sonic Chronicles: The Dark Brotherhood Impressions

Among the many games available for play on the show floor at this year’s E3, there were a number of weird and wonderful titles. GameCyte had the chance to pick up and play one of the year’s stranger contenders, namely, Sonic Chronicles: The Dark Brotherhood. Born from the incredibly unlikely mix of a rich BioWare RPG, the speedy [...]

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E3 2008: What’s New in Chrono Trigger DS?

Thursday, July 17, 2008

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E3 2008: What’s New in Chrono Trigger DS?

During today’s maiden voyage to the show floor, we came across a lonely copy of Chrono Trigger DS, and pounced upon it without so much as a second thought. Though taking pictures of the device’s dual screen functionality is apparently strictly verboten (and a Square Enix rep watched us closely as we deleted several such images [...]

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The Best Pre-E3 Scoops

Saturday, July 12, 2008

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The Best Pre-E3 Scoops

The Electronic Entertainment Expo certainly ain’t what she used to be. Formerly a mecca for game industry insiders looking to get their hands on the latest and greatest, hear exclusive announcements and witness the booth babe-studded spectacle, it was all ruined by GameCyte’s Jesse Henning has since shrunken to a tiny invite-only affair designated the [...]

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GameSpyte Lyte: We’ll Love Ya, Tomorrow

Friday, June 27, 2008

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GameSpyte Lyte: We’ll Love Ya, Tomorrow

Hello, friends, and thanks for briefly wondering what the hell GameSpyte is before scrolling past. If we’ve helped you to capture even a fragment of your youthful curiosity, then we’re happy. Today, we’ll be gazing into our liquid crystal displays for a look at what the future will hold for gamers — and perhaps the [...]

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