Ports that are better than the original. Localization that goes far beyond language. Revolutionary, game-changing DLC — for free. In Not Content to Cash Out, GameCyte profiles those developers and publishers that go the extra mile — building content, squashing bugs and actually listening to fans — when they could have just called it a day [...]
Continue reading...Tuesday, July 8, 2008
Next week, your faithful GameCyte editors will brave the harsh environs of Los Angeles to attend the 2008 Electronic Entertainment Expo. We’d say we hope to see you there, but since last year, E3 has instituted a fairly strict “by invitation only” policy, relegating attendance to exhibitors and press. As such, unless you’ve got an [...]
Continue reading...Thursday, June 5, 2008
Your daily smörgåsbord of the very best gaming has to offer. Gaming: Kojima Productions’ Ryan Payton debunks MGS4’s rumored 90-minute cutscenes, retroactively clarifies reviewer-unfriendly NDA (Kotaku; Kotaku) Despite Crytek CEO’s promise of no more PC exclusives, Crysis: Warhead turns out to be PC-exclusive parallel story starring secondary squadmate (BusinessWire) Metal Gear Solid 4 receives coveted 40/40 from Famitsu, [...]
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Friday, August 1, 2008
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