Looking at previous generations of video game hardware, there have regularly been big winners and big losers in what are dubbed the “console wars.” PS1 trounced the Dreamcast and N64. PS2 continues to thrive even as Xbox and GameCube lie all-but-forgotten. Nintendo’s Game Boys have historically driven all competitors out of business. But in this [...]
Continue reading...Thursday, August 14, 2008
After Flagship Studios became embroiled in a legal controversy regarding the fate of its intellectual properties, it seemed nothing -- not Hellgate, not promising action-RPG Mythos, and not an explanation of any kind -- would escape. But today, the heads of the newly-established Runic Studios give GameCyte a glimpse of Flagship Studio's wreckage, and explain how their group of survivors is planning for the future.
Continue reading...Friday, August 1, 2008
The games industry has finally realized what hardcore gamers have always wanted — quality lightsaber dueling. And with Tuesday’s release of Soulcalibur IV, it is Namco Bandai that is first fulfilling that wish. Xbox 360 owners can now pit Yoda against Darth Vader’s not-so-Secret Apprentice, while PS3 players are able to settle domestic diabolical debates [...]
Continue reading...Wednesday, July 30, 2008
One week after Namco Bandai shone its brilliant orange light on the remains of Hellgate: London – via a decidedly cryptic message — that light has pervaded the game’s forums once more. Only this time, it comes in the form of a badge, worn proudly by three former Ping0 staffers. Sporting a new avatar, yellow-hyperlinked screen [...]
Continue reading...Wednesday, July 23, 2008
Though our last report from the company indicated that they were still afloat, there’s no question that what’s left of Flagship Studios is dangling precariously close to the water. As prognosticated in early June, most staff have been let go, further subscriptions for completed title Hellgate: London have been blocked, and work-in-progress Mythos has gone [...]
Continue reading...Monday, July 14, 2008
Roughly halfway through his excited explanation of the Xbox 360’s new community features and curious new system of user representation, a few game titles were unveiled. The head of the Live Services team, John Schappert, announced four new titles coming out for Xbox Live Arcade — some as soon as next month. I know two [...]
Continue reading...Friday, June 20, 2008
Your daily smörgåsbord of the very best gaming has to offer. Enthusiast: Guitar Hero: World Tour details revealed at (IGN) LittleBigPlanet will have some semblance of story, feature user-policing for adult content (PS3 Fanboy) “On September 2nd, shovel talks. You dig. Monsters die,” and Atlus sets you to work building dungeons in Master of the Monster Lair for Nintendo [...]
Continue reading...Tuesday, June 17, 2008
Today, Sony revealed that they will finally provide the in-game XrossMediaBar functionality that was first demonstrated back in 2006, as well as the “trophy” achievement system promised in early 2007, as a part of their v2.4 software update for the PlayStation 3. They’re not saying when it will arrive, but perhaps that’s a wise choice; [...]
Continue reading...Tuesday, May 20, 2008
Though the social experience of the coin-op arcade is all but dead and buried in the United States, arcades are still hanging on in other countries. Africa uses old Sony PlayStations. China has 185,000 internet cafes where the over-18 crowd can get in some MMO time, while Xiahe temple monks kick back with a game [...]
Continue reading...Friday, May 9, 2008
With the tremendous success of Kingdom Hearts having proved that you can toss iconic characters in a blender no matter how disparate their backgrounds, we’re actually surprised no one has thought of doing it on a smaller scale until now. Or perhaps we should say larger — a new RPG revealed in this week’s [...]
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Monday, August 18, 2008
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