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Tag Archive | "Multiplayer"

Preview: Supersonic Acrobatic Rocket-Powered Battle Cars

Thursday, September 4, 2008

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Preview: Supersonic Acrobatic Rocket-Powered Battle Cars

Supersonic Acrobatic Rocket-Powered Battle Cars was going to simply be named “Crash Course” when the game was first conceived. Unfortunately for Psyonix Studios, the game’s developer and publisher, the name had already been claimed by the Crash Bandicoot team for potential future use, leaving their first independent game without a suitable title. After much deliberation, [...]

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Review: Castle Crashers

Wednesday, August 27, 2008

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Review: Castle Crashers

Castle Crashers is great fun. If you like the classic, simple fun of side-scrolling beat-em-ups, you’ll enjoy this game. If you like the frantic hilarity of a cooperative/competitive four-player romp like Gauntlet or Four Swords, you’ll enjoy this game. If you like the inimitable, tongue-in-cheek, grin-inducing art and humor of The Behemoth from Alien Hominid [...]

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Free Team Fortress 2 Weekend This Weekend

Friday, August 22, 2008

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Free Team Fortress 2 Weekend This Weekend

It’s not that we don’t appreciate your readership, but what the hell are you doing here?! Don’t you know that you could be playing Team Fortress 2, for free, right now? Valve is allowing everyone to download and play TF2 for the entire weekend, to let folks drop in and sample the all-new Heavy Update. [...]

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EA Studio Showcase: Lord of the Rings: Conquest Hands-On

Friday, August 22, 2008

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EA Studio Showcase: Lord of the Rings: Conquest Hands-On

While browsing the games on display at last week’s EA Studio Showcase, wandering from Henry Hatsworth to Battlefield Heroes and beyond, one particular game caught my eye for a few unusual reasons. For starters, the game had not been featured in the presentation earlier in the day, leaving my curiosity piqued enough for a closer [...]

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Review: Reset Generation

Monday, August 4, 2008

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Review: Reset Generation

Back in May, GameCyte attended the unveiling of Nokia’s mysterious “Project White Rock,” a new game for the phone giant’s relaunched N-Gage platform. That game turned out to be Reset Generation, a retro-themed head-to-head puzzle/boardgame/combat mashup which would also be free available, for free, on PC. We later had the chance to play Reset Generation on its [...]

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Root for GameCyte in Reset Generation Tournament

Tuesday, July 29, 2008

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Root for GameCyte in Reset Generation Tournament

You may recall our hands-on preview of Reset Generation, the mysterious “Project White Rock” from Nokia which was unveiled to us back in May. Since then, the game’s been undergoing its final revisions and preparations, and is all set to launch in August. To kick off the nostalgia, Nokia has a few events underway which [...]

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Preview: Double D Dodgeball

Wednesday, July 9, 2008

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Preview: Double D Dodgeball

We go hands-on with Yuke's first XBLA title, and yes, we do explain the name.

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The Future Of Gaming Is Not Social, But Local

Friday, March 28, 2008

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The Future Of Gaming Is Not Social, But Local

Social gaming is on the rise. Read inside for our analysis of the phenomenon.

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GTA IV To Support 16 Players Online, 15 Different Modes?

Friday, March 14, 2008

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GTA IV To Support 16 Players Online, 15 Different Modes?

Come April 29th, Super Smash Bros. Brawl may lose its multiplayer crown, if Rockstar Games has anything to say about it. Over at the GTAForums, member nevermikel has posted some very convincing scans of the latest issue of [...]

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