Posted on 09 June 2008 by Jesse Henning
In BFGs at Dawn, two GameCyte writers who find themselves at odds on a particular topic will duel over the merits of their own argument while attempting to tear gaping holes in that of their colleague. On today’s feature, Sean and Jesse explore the highly-anticipated iPhone games library, and the varying opinions as to whether it will overtake existing handheld gaming markets. Continue Reading
Posted on 03 May 2008 by Jesse Henning
“An unfairly addictive action-puzzle title which is both cross-platform and multi-platform; furious online four-player action.” When we asked Nokia’s Scott Foe, Executive Producer and Concept Author, to describe Reset Generation, this is what he said. The game, scheduled for release in Summer 2008 for the PC and N-Gage platform, had been known until now by the codename “Project White Rock.” Nokia, and Finnish developers RedLynx, have spent the last two and a half years on Reset Generation, and the result is a mash-up of puzzle gaming, turn-based strategy, and tongue-firmly-out-of-cheek fanservice. Continue Reading
Posted on 08 April 2008 by Ricky Musci
SEGA’s mobile division recently released its slate of games for 2008, and it features many popular titles that have not yet been seen in the mobile market. Of course, it’s difficult to tell if anybody has seen these games on account of the wee screens.
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