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Tag Archive | "Microsoft"

New Xbox Experience Coming in November

Wednesday, September 24, 2008

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New Xbox Experience Coming in November

A savvy reader over at Joystiq spotted a new announcement from Microsoft this morning: The New Xbox Experience, which will transform your console “through the magic of software,” is nearly upon us. Sneakily included in a new ad in the Xbox 360’s dashboard, which invites gamers to enter Rock Band 2’s “Rock the World” sweepstakes, [...]

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Xbox LIVE is Going Down

Tuesday, September 23, 2008

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Xbox LIVE is Going Down

You hear me? It’s goin’ down. We’re going to show that little so-and-so a thing or two. Oh, wait — Microsoft beat us to it, and will be taking Xbox LIVE down personally. For only 24 hours, mind you. In a quick warning email from MS, we’ve been asked to pass along the word that [...]

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MGS4 Producer Ryan Payton Helming New Halo?

Tuesday, September 16, 2008

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MGS4 Producer Ryan Payton Helming New Halo?

Kotaku and Shacknews are reporting — each through their own anonymous source — that following his August departure from Kojima Productions, Metal Gear Solid 4 producer Ryan Payton has found a new job at Microsoft Game Studios, where he will serve as creative director of the new Halo collaboration with Lord of the Rings director [...]

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Gears of War 2 Reality Show Sends Out Casting Call

Tuesday, September 16, 2008

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Gears of War 2 Reality Show Sends Out Casting Call

This is going to become a new trend, isn’t it? I’m sorry, maybe I’m just a traditionalist, but I always thought video games were supposed to provide escapism and allow you to separate yourself from reality for just a little while. Well, Spike TV doesn’t see it that way, because they’re taking applications for “Gears [...]

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RRoD Exposed: The Inside Story Behind Xbox 360 Hardware Failure

Monday, September 8, 2008

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RRoD Exposed: The Inside Story Behind Xbox 360 Hardware Failure

On December 2nd, 2005, a scant 10 days after the Xbox 360 arrived at retail, a Chicago resident by the name of Robert E. Byers filed a class-action lawsuit against Microsoft in district court. Alleging serious component defects in the new video game system, Byers claimed that Microsoft was knowingly shipping defective consoles. “In its [...]

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U.S. Xbox 360 Price Cuts Confirmed for September 5th

Wednesday, September 3, 2008

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After being bombarded with rumors, speculation, lightning-fast Dell deals and leaked retailer advertisement for over two months, gamers were notified Monday that that all models of the Xbox 360 would receive the magical 1-2-3 price cut… in Japan. But intentional or no, Microsoft’s tease was short-lived, because this afternoon Redmond announced that the Xbox 360 is [...]

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Xbox 360 Music Peripherals Will Also Be Compatible With Everything

Tuesday, August 19, 2008

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Xbox 360 Music Peripherals Will Also Be Compatible With Everything

Yesterday, Sony made a large number of virtual virtuosos happy by announcing that pretty much every single PS3 peripheral coming out with this fall’s music titles will be cross-compatible. Rock Band 2 controllers will work with Guitar Hero: World Tour, GH:WT instruments will work with Rock Revolution, and so on. In response, Microsoft has announced [...]

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Pre-Order New Banjo-Kazooie, Get Old Banjo-Kazooie Free

Tuesday, August 19, 2008

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Pre-Order New Banjo-Kazooie, Get Old Banjo-Kazooie Free

Spotted over at IGN this morning, Microsoft and Rare have announced a couple of new incentives to buy Banjo-Kazooie: Nuts & Bolts that ought to push unsure gamers right off the fence. First of all, Microsoft has set the game’s suggested retail price at $39.99. That’s a fine suggestion, Microsoft; please don’t be afraid to [...]

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Braid Creator Disagrees With Some XBLA Processes, But Not Others

Friday, August 8, 2008

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Braid Creator Disagrees With Some XBLA Processes, But Not Others

Earlier today, Gamasutra posted an excerpt of an interview with Jonathan Blow, creator of platforming masterpiece Braid. In it, Blow took issue with a number of the certification and business-oriented processes behind bringing his game to XBLA, including “unnecessary requirements” and issues with the revenue model. It’s valuable to get this kind of insight into [...]

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Massive’s Jay Sampson Talks Interactivity, Competition in In-Game Advertising

Thursday, August 7, 2008

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Massive’s Jay Sampson Talks Interactivity, Competition in In-Game Advertising

We’ll be honest — when we called up Massive Incorporated’s Jay Sampson, we were entirely preoccupied with destructible advertisement’s… well, massive potential. But after we blew that story wide open, we still had one very receptive vice president of global sales on the line — and we weren’t about to let that captive audience off [...]

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