Your daily smörgåsbord of the very best gaming has to offer. Enthusiast: EA compromises identity of Need for Speed Undercover; title reportedly takes cues from The Transporter (Eurogamer) Ubisoft reimagining Driver (BBC via Eurogamer) Stardock’s digital-distribution and community platform Impulse launches (Impulse Driven via Joystiq) Mmfmmfmmph mm mmphmm mgnmmm! — aka Team Fortress 2 Pyro Updates detailed [...]
Continue reading...Thursday, May 29, 2008
Back in March, we decried the way percentile ranking sites like Metacritic have permeated gaming culture, explained that we might be better off reading review text rather than paying attention to a suspicious scoring system, and suggested that gamers “just leave Metacritic to the suits” who use such digits to appeal to investors. But the [...]
Continue reading...Tuesday, April 15, 2008
Matt Matthews of Next-Gen has done some digging into the vast databases of our old friend Metacritic, and he has interesting observations about the quality of game releases based on month. He didn’t stop there. He made a color-coded chart! Be still my statistics-loving heart!
Continue reading...Monday, April 14, 2008
Join GameCyte for part two of our exclusive interview with the co-founders of Electronic Entertainment Design and Research (EEDAR).
Continue reading...Friday, April 11, 2008
Learn how gaming statisticians are shaping the future in part one of our exclusive interview with the co-founders of EEDAR.
Continue reading...Wednesday, March 5, 2008
One of the most recurring debates in the coverage of the games industry is about reviewing and critiquing video games. It’s certainly a matter that concerns developers and publishers. At GDC, when a panel of prominent games journalists made themselves available for questions about games journalism, the audience eventually focused in on the “problem” of [...]
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Wednesday, June 18, 2008
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