Despite their average lack of quality, building movies around video game licenses seems to be the in thing right now. Dead Space, Prince of Persia, Lost Planet, even The Sims will have their own movies shortly, and there are plenty more in the works. Yesterday evening, Variety discovered that four film studios were bidding for the [...]
Continue reading...Tuesday, October 14, 2008
So far, my every encounter with beautiful first-person parkour adventure Mirror’s Edge has left me begging for just a little bit more. Just a peek beyond that first red door that ended the E3 demo. Just a glimpse at what lies at the bottom of the iridescent industrial waterfall above. Just a few seconds more [...]
Continue reading...Monday, September 29, 2008
A shopping mall full of zombies. A cadre of muscle-bound world warriors decapitating foes left and right. An alternate universe where Cold War superheroes investigate a conspiracy. It hasn’t been lost on Electronic Arts that these films settings make for excellent interactive experiences on or off the silver screen — and that their director, Zack [...]
Continue reading...Wednesday, September 24, 2008
After reaching out to a second defendant this morning in Activision’s RIAA-style ‘Call of Duty 3‘ lawsuits, GameCyte has learned that he too paid “much less” than the hefty settlement fee listed in court documents. For fear of retaliation, the defendant would neither speak at length about the case nor detail the nature of the [...]
Continue reading...Monday, September 22, 2008
Last time on “I Wouldn’t Be Caught Dead Downloading This,” GameCyte posited that there were far better ways to spend $100,000 than on pirating Call of Duty 3. But speaking on condition of anonymity, one of the defendants in Activision’s new RIAA-style lawsuits has informed GameCyte that though he himself was guilty of copyright infringement, [...]
Continue reading...Tuesday, September 9, 2008
Kotaku is reporting that Max Payne movie producer Scott Faye is currently hard at work adapting another iconic 3D Realms character for Hollywood: Duke Nukem. Though no studio has yet been attached, an interview with Faye raises new questions about the fate of the ass-kicking, bubble-gum (es)chewing action star… and the hybrid production company Radar [...]
Continue reading...Tuesday, July 22, 2008
While Nintendo’s motion-sensing Wiimote and Nunchuk may have gotten off on a technicality (or two), the Wii Classic Controller, WaveBird and original GameCube controller may not be as lucky, should Texas judge Ron Clark and plaintiff Anascape Ltd. have their way.
Continue reading...Thursday, May 15, 2008
While Nintendo managed to dodge the Immersion “rumble” lawsuits of early 2002 (their Rumble Pak predated the patent), they’re not getting out of this one without a fight. Today, the AP reports that a Texas court has ordered Nintendo to pay $21 million for infringing upon the game controller patents of Anascape Ltd:
Continue reading...Tuesday, May 6, 2008
Just this last weekend, Blizzard unveiled an attractive new layout for its online store — with some substantial new additions I hope their competitors rapidly adopt as well. In addition to boasting a worthy assortment of not only retail games but books, clothing, action figures, even a pair of three-ring binders — the update also [...]
Continue reading...Tuesday, April 22, 2008
Trademork is reporting that last Tuesday, Prince of Persia series creator Jordan Mechner filed to trademark “Prince of Persia Prodigy,” a term which just might be the title of the long-awaited follow-up to Ubisoft’s 2003 masterpiece The Sands of Time.
Continue reading...
Friday, October 31, 2008
0 Comments