Stickman Studios co-founder Simon Nevill talks about their first title, "Buccaneer," and the development process behind it.
Continue reading...Saturday, January 17, 2009
One part "Mega Man" and one part "Magic Carpet," Mike D. Smith's "Caster" is all parts adrenaline-pumping fun.
Continue reading...Thursday, January 15, 2009
Indie studio Secret Exit released another trailer of their upcoming rope physics game "Zen Bound," which willbe available for the iPhone and iPod Touch (PC, Mac and DLC console versions are being considered). "Zen Bound" is the sequel to the freeware PC game "Zen Bondage" and tasks you with the goal of binding various objects until [...]
Continue reading...Tuesday, January 13, 2009
"Crayon Physics Deluxe" was one of the most talked about indie games of 2008. Now that the final product is on the market, does it live up to the expectations surrounding it?
Continue reading...Wednesday, January 7, 2009
The hotly anticipated -- at least by those who check on promising independently developed games -- Crayon Physics Deluxe is now honest-to-goodness available for you to buy, download and play. Not only that, but the Playground, used to host user generated levels, is also accessible and ready to deliver the goods. Crayon Physics Deluxe is, as [...]
Continue reading...Wednesday, January 7, 2009
After the record entries of this year's Independent Games Festival, the finalists which will be displayed during the next Game Developers Conference and compete for the almost $50,000 USD worth of awards, including $20,000 USD in cash, have been announced. Additionally, Direct2Drive is now another sponsor for the ever-growing event, and offers a new unspecified award [...]
Continue reading...Friday, December 26, 2008
What’s it like to go from being the lead designer at Starbreeze to developing your own touchscreen-based homebrew painting app for the DS, iPhone, and iPod Touch? Jens Andersson shares that, and his thoughts on homebrew and Apple’s meaning for the industry.
Continue reading...Tuesday, December 23, 2008
I love Braid. That’s why it was my Xbox 360 game of the year for the voting on all of the sites I got to offer my input on. What would be better than Braid? Why, Braid on the PC, where I originally played through the game after E3 2007 before it was ever announced [...]
Continue reading...Tuesday, December 23, 2008
Apparently there's some sort of high-toned and fancy to-do pirate game on Steam. How could it be that an upstanding gentlemen such as yourself is not already playing it?
Continue reading...Saturday, December 20, 2008
Last year, Soldak Entertainment released their first independent title, Depths of Peril. The action RPG combined traditional hack and slash gameplay mechanics with a surprisingly deep and addictive strategic social aspect, forcing you to not only click your way to victory, but also to negotiate with other parties, gaining favor, losing respect, and generally changing [...]
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Monday, January 26, 2009
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