I have a soft spot for independent games, and this year’s E3 summit placed a few on display at the IndieCade booths on the show floor. I had a look at a few as-yet-unknowns, but my favorite this year was unquestionably a charming little puzzle-platformer called The Misadventures of P.B. Winterbottom. A few of the [...]
Continue reading...Tuesday, May 20, 2008
Good news for huge publishers and homebrew XNA developers alike: sooner or later, your Xbox Live Arcade filesize limit should see an upgrade from the current pitiful 150MB to a slightly more reasonable 350. Though it’s probably still not enough space for even a highly-optimized copy of Portal, the update will at least mean that [...]
Continue reading...Monday, May 12, 2008
In an interview with Wired’s Game|Life, Shigeru Miyamoto paid tribute to the American spirit of innovation with his statement that “America has always been better at creating unique products.” This might seem odd coming out of the mouth of Miyamoto, he of endless creativity, but the point he is trying to convey is that most [...]
Continue reading...Thursday, May 8, 2008
Back in October, Everyday Shooter asked: “What if god made you a little glowing dot, and all the music in your head had nowhere to go… but out?” At the time, I recall replying: “I don’t have a PS3; stop tempting me.” But today, the 2007 Independent Games Festival multiple-award winning shooter hits Steam at [...]
Continue reading...Tuesday, March 25, 2008
Indie game developer Farbs obviously asked himself what happened if one spends a gaming lifetime never properly blowing the dust out of their NES cartridges. The answer? ROM CHECK FAIL, an insane mashup of classic 8-bit games in the vein of WarioWare. Here’s what it’s like:
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Thursday, July 17, 2008
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