While browsing the games on display at last week’s EA Studio Showcase, wandering from Henry Hatsworth to Battlefield Heroes and beyond, one particular game caught my eye for a few unusual reasons. For starters, the game had not been featured in the presentation earlier in the day, leaving my curiosity piqued enough for a closer [...]
Continue reading...Friday, August 15, 2008
With all the fun we’ve been having with our team-oriented FPS titles lately, we were glad to be able to try a new title which will soon be competing for our assault attentions. Thus, at yesterday’s EA Studio Showcase, we sat down to blast some cartoonish soldiers in Battlefield Heroes, the new “casual” incarnation of [...]
Continue reading...Friday, August 15, 2008
At yesterday’s EA Studio Showcase, the publishing giant had a large array of big, blockbuster games on display. Godfather II, Warhammer Online, Harry Potter — massive screens displaying the latest and greatest for the newest systems filled the room with EA’s biggest-budget titles. So, why did I instead make a beeline for two guys crowded [...]
Continue reading...Thursday, August 14, 2008
Fantasy MMORPGs are a tricky thing to report one’s impressions on. Here is a genre of game whose very design is intended to be epic and time-consuming, providing players with dozens upon dozens of hours of large, suitably “massive” tasks like exploring a sprawling new game world, battling and questing your way through a rich, [...]
Continue reading...Tuesday, August 5, 2008
Ever since we spoke last month with CD Projekt’s Tom Ohle about the company’s new digital delivery system for recent-retro PC games, we’ve been looking forward to getting our hands on some Good Old Games. GOG.com, at present, is in the early stages of beta testing, looking to fully launch in September. GameCyte has had a [...]
Continue reading...Friday, July 18, 2008
I believe the record will show that Rhythm Tengoku is one of my very favorite titles. The GBA cart still occupies my DS, and I’ll still break out a few quick rounds when stuck on a bus, or plane, or if someone is boring me. So, when a trek through the E3 show floor led [...]
Continue reading...Friday, July 18, 2008
I think it’s fair to say that the most impressive thing Harmonix and MTV Games did at E3 this year had nothing to do with their game. Still, I was invited to come and take a look at Rock Band 2 at a quick presentation, and I got to spend a little time with the [...]
Continue reading...Thursday, July 17, 2008
Among the many games available for play on the show floor at this year’s E3, there were a number of weird and wonderful titles. GameCyte had the chance to pick up and play one of the year’s stranger contenders, namely, Sonic Chronicles: The Dark Brotherhood. Born from the incredibly unlikely mix of a rich BioWare RPG, the speedy [...]
Continue reading...Wednesday, July 16, 2008
Let’s get the big news out of the way first: Stop ‘n’ Swop is back, and this time, it does something. GameCyte went hands-on with Banjo-Kazooie: Nuts & Bolts on the show floor at this year’s E3, and got to experience the bird & bear’s new knack for motoring. Your price for flight is but [...]
Continue reading...Wednesday, July 16, 2008
Finally, a game where waggling a Wiimote is used to simulate the actual act of waggling something! GameCyte took a moment to sample Sega’s Samba de Amigo for the Wii on the show floor at E3 2008, and we’ve got impressions for the maraca enthusiast in all of us.
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Friday, August 22, 2008
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