Realtime Associates, Inc. is a game developer with a long history. They were founded in the days of the Intellivision, and over the last 20+ years, they’ve been involved with 85 different games across almost every game platform known to man. Dave Warhol, the company’s president and founder, put Realtime together originally to focus on [...]
Continue reading...Tuesday, September 23, 2008
Before you ask, the answer is no; Peter Pan does not appear in Neverland Card Battles, and neither does Michael Jackson. The “Neverland” in question, instead, is a long-running property from Idea Factory, a Japanese developer who has used Neverland’s characters and world in a number of games. Fans of the franchise may have seen [...]
Continue reading...Monday, September 22, 2008
Last April, Caravel Games released The City Beneath, the third major release in their wonderfully clever Deadly Rooms of Death game series. DROD, a series known for its brutally difficult puzzles, has raised the bar with each release, delivering harder and more challenging tricks and traps to its puzzle-hungry fans. Prior to TCB’s release, series [...]
Continue reading...Thursday, September 18, 2008
As we reported earlier today, Sony has officially launched Life with PlayStation, a new news/weather browsing feature for the PS3 that works in conjunction with the Folding@home project. In a nutshell, now when you fire up Folding@home, instead of just seeing an interface that shows your research contributions, you are treated to a massive globe [...]
Continue reading...Friday, September 5, 2008
Nyko takes us beyond the papercraft with a hands-on demonstration of their new Wing controller. We spoke at length with Nyko representatives about the design decisions and motivations behind bringing a new, wireless Classic Controller solution to gamers everywhere at a special retro-themed event.
Continue reading...Thursday, September 4, 2008
Supersonic Acrobatic Rocket-Powered Battle Cars was going to simply be named “Crash Course” when the game was first conceived. Unfortunately for Psyonix Studios, the game’s developer and publisher, the name had already been claimed by the Crash Bandicoot team for potential future use, leaving their first independent game without a suitable title. After much deliberation, [...]
Continue reading...Tuesday, August 26, 2008
I had the chance recently to spend some time with Yggdra Union, a colorful fantasy strategy-RPG from Atlus and Sting Entertainment. The game, a quirky, card-based, semi-real-time tactical JRPG, is actually a PSP remake of a GBA title which was released in 2006. I never had the opportunity to try the original, but according to [...]
Continue reading...Saturday, August 23, 2008
It’s not hard to pick Pure out of this year’s Disney Interactive video game line-up. Maybe it’s the grown-up look… maybe the inclusion of ATVs… maybe the conspicuous lack of Hannah Montana. Or, maybe, it’s simply because Pure is not quite like anything any video game publisher, let alone Disney, has ever produced. Yes, Pure is [...]
Continue reading...Friday, August 22, 2008
While browsing the games on display at last week’s EA Studio Showcase, wandering from Henry Hatsworth to Battlefield Heroes and beyond, one particular game caught my eye for a few unusual reasons. For starters, the game had not been featured in the presentation earlier in the day, leaving my curiosity piqued enough for a closer [...]
Continue reading...Friday, August 15, 2008
With all the fun we’ve been having with our team-oriented FPS titles lately, we were glad to be able to try a new title which will soon be competing for our assault attentions. Thus, at yesterday’s EA Studio Showcase, we sat down to blast some cartoonish soldiers in Battlefield Heroes, the new “casual” incarnation of [...]
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Monday, October 6, 2008
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