Want to know how to make bank in the gaming industry? Make good games! It’s that simple. In the latest issue of Game Informer, Valve shares the retail sales numbers of their games in the last decade. The numbers are physical copy only; Steam sales aren’t counted at all. Steam sales are a big part of [...]
Continue reading...Sunday, November 30, 2008
Black Mesa, during its long years in the making, has become a kind of an urban legend. As the majority sadly, slowly, moved on and away from the once glorious modifications community, this is one project they kept coming back to check up on. Most were awed by the production values, many were desperate about [...]
Continue reading...Wednesday, November 19, 2008
I’ve known the Black Mesa (Source) guys for years; until this past week, we all called GamerNode.com home. In fact, I can’t even remember how many times I got accidentally PMed or emailed by people who thought I was Raminator’s alt and accused me of secretly running GamerNode under a pseudonym while making models or [...]
Continue reading...Wednesday, November 19, 2008
It's the best-selling first person shooter of all time. It generated the most popular, influential mod ever made. It helped launch the company that is now at the forefront of digital distribution for games. It single-handedly taught a generation that good things come to those who smash wooden boxes and beat nuclear physicists with bent [...]
Continue reading...Friday, November 14, 2008
Attention everyone who is new to the Steam bandwagon and who have never really gotten into Valve's older titles: Valve wants your economic crisis monies. This week, Steam users will be able to pick up the entire Valve catalog (22 Valve games in all) for the price of $99.99. For those who don't feel like [...]
Continue reading...Friday, May 30, 2008
Ladies and gentlemen, the future of gaming is almost upon us. Yesterday, Valve Software introduced "Steam Cloud," a set of innovations for its Steam digital-distribution platform that will bring users one step closer to true cloud gaming. Step one? Think Gmail, only for your personal game data.
Continue reading...Thursday, March 13, 2008
If you haven't yet developed an obsessive attachment to the Weighted Companion Cube, prided yourself on proclaiming "The cake is a lie" at the slightest mention of dessert or reveled in the sinister beauty of Jonathan Coulton's "Still Alive," then this is the perfect time to pick up Portal, proclaimed far and wide as 2007's [...]
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Thursday, December 4, 2008
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