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Tag Archive | "Game Innovation"

Valkyria Chronicles Fails to Crack NPD Top 100; Are Innovative Titles Failing to Sell?

Saturday, December 13, 2008

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Valkyria Chronicles Fails to Crack NPD Top 100; Are Innovative Titles Failing to Sell?

Today, I was dismayed to learn that one of the best and most innovative games of the year, Valkyria Chronicles, is performing awfully in the American market. 33,000 units sold in the first month of release for the PS3’s only must-buy RPG title, and the most innovative strategy game in years? For shame, gamers. (It's [...]

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The Replay Value of History

Tuesday, July 1, 2008

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The Replay Value of History

"It reminds me of the circumstances attendant upon the death of Van Jansen, in Utrecht, in the year ’34. Do you remember the case, Gregson?" "No, sir." "Read it up – you really should. There is nothing new under the sun." -- A Study in Scarlet, Arthur Conan Doyle Those who try to apply analysis to make predictions about an [...]

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What the World Needed Most: Urine-Driven Gameplay

Wednesday, May 21, 2008

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What the World Needed Most: Urine-Driven Gameplay

Relievement Unlocked! Ars Technica has leaked a Reuters article about two Belgian whiz kids who are getting their feet wet in the world of game design. The pair's new game, "Place to Pee," is sure to make a splash with drunks and the incontinent, assuming it doesn't just piss them off.

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