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Tag Archive | "full disclosure"

Can Early XBLA Releases Hurt Publishers?

Thursday, July 24, 2008

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Can Early XBLA Releases Hurt Publishers?

Earlier this morning, we reported that the release date for Geometry Wars: Retro Evolved 2 had been moved up by a week, allowing us all to enjoy our neon explosions that much sooner. At first, we figured this could only be good news for gamers, but then we started digging around, and we noticed a [...]

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Review: Off Road (PC)

Wednesday, July 23, 2008

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Review: Off Road (PC)

When it came time to play Off Road, a Ford & Land Rover-branded racing game from Empire Interactive, Xplosiv, and Razorworks, my biggest concern was the level of realism involved. When it comes to racing games, I distinctly prefer an arcade experience over a simulation. I'm not saying Gran Turismo or Forza are bad games [...]

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E3 2008: Nyko’s New Summer Models

Friday, July 18, 2008

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E3 2008: Nyko’s New Summer Models

Our time at E3 this week wasn't all about impressive software -- we also saw a promising handful of new gaming peripherals, from new Wiimote attachments to pulsing head-mounted squid-things. Nyko invited us to their booth to have a look at their new hardware lineup for all major consoles, and we got an up-close, in-depth [...]

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WiiWare Wednesday: SPOGS Racing

Wednesday, July 9, 2008

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WiiWare Wednesday: <em>SPOGS Racing</em>

I feel liberated. For the past several weeks, I've reviewed a series of utterly average Wii titles, all of which seemed boring at first but -- when I would least expect it -- clubbed me over the head with something remotely resembling fun. I'd then feel duty-bound to report these instances of fun, and watch [...]

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Preview: Double D Dodgeball

Wednesday, July 9, 2008

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Preview: Double D Dodgeball

We go hands-on with Yuke's first XBLA title, and yes, we do explain the name.

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The Telltale Art: Heads of Tales

Wednesday, May 28, 2008

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The Telltale Art: Heads of Tales

Dave Grossman of Telltale Games talks about their unique business model, digital download, and working with unique IP. (Part two of a series)

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The Telltale Art: Developing Strong Bad’s Cool Game for Attractive People

Wednesday, May 21, 2008

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The Telltale Art: Developing Strong Bad’s Cool Game for Attractive People

GameCyte talks with Telltale Games about Strong Bad's Cool Game for Attractive People. (Part one of a series)

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A Chat with the Chaps: SBCG4AP Q&A

Thursday, May 8, 2008

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A Chat with the Chaps: SBCG4AP Q&A

We speak with Mike and Matt Chapman about Strong Bad's WiiWare debut in a cool Q&A for attractive readers.

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Review: Jack Keane

Monday, May 5, 2008

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Review: Jack Keane

We test the waters with Jack Keane, a swashbuckling, tea-swilling, ape-fighting adventure game, in our first game review.

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Q&A: Niko’s Lisa Cosmas Hanson on the Chinese Gamer

Friday, May 2, 2008

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Q&A: Niko’s Lisa Cosmas Hanson on the Chinese Gamer

GameCyte speaks with Lisa Cosmas Hanson, founder of research firm Niko Partners, about the Chinese gaming market -- and the gamers who occupy it.

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