Monty Oum has done it again — the exceptionally talented 3D battle designer responsible for pitting Samus Aran against Master Chief in internet sensation Haloid just released part two of his superb follow-up Dead Fantasy.
Continue reading...Tuesday, March 18, 2008
Scott Miller, former 3D Realms CEO, recently announced the formation of Radar Group, a new hybrid organization dedicated to aiding in the production of video games. IGN had the opportunity to interview him and find out more about the endeavor.
Continue reading...Thursday, March 13, 2008
What's more fun than video game music? Video game music remixes! Inside I share some of my favorites.
Continue reading...Friday, March 7, 2008
The first in a series in which we analyze genres in video games. This week: steampunk.
Continue reading...Tuesday, March 4, 2008
The first in a series of retrospectives on video game classics.
Continue reading...Monday, March 3, 2008
A video game is supposed to be interactive, so why do games like Final Fantasy feel more like movies?
Continue reading...Friday, February 29, 2008
A representative from Square-Enix informed the writers over at The Wiire that their WiiWare game, Crystal Chronicles: My Life as a King, would be released in North America on May 12 in time with the launch of WiiWare in the U.S. The game will cost $15 (or 1,500 Wii Points if you prefer imaginary currency).
Continue reading...Thursday, February 21, 2008
At GDC ‘08, both Nintendo and Microsoft either announced or elaborated on their plans to open up their consoles to smaller developers. Each initiative claims that it will make smaller, innovative games available to a broad user base. In the case of Microsoft, that will happen through the submission of community-created games to Xbox LIVE. As [...]
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Monday, March 24, 2008
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