Tag Archive | "edutainment"

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Just the Links, Ma’am: 6.5.08

Posted on 05 June 2008 by Sean Hollister

Your daily smörgåsbord of the very best gaming has to offer.

Gaming:

  • Kojima Productions’ Ryan Payton debunks MGS4’s rumored 90-minute cutscenes, retroactively clarifies reviewer-unfriendly NDA (Kotaku; Kotaku)
  • Metal Gear Solid 4 receives coveted 40/40 from Famitsu, joins such as Ocarina of Time, Soulcalibur, Nintendogs in perfect score pantheon (Kotaku)
  • Famitsu reveals Tenchu 4 in development for Wii (1UP)
  • Tomy and D3 Publisher confirm Naruto: Clash of Ninja Revolution 2 for Wii, claim improvement over Japanese version (VerticalWire)
  • Former Supreme Court justice Sandra Day O’Connor helping to create free online debate game based on real law (Huffington Post via GamePolitics)

Industry:

  • Without head ninja Itagaki, decapitated Tecmo’s shares slump 10% (GameSpot)
  • Ubisoft calls Sony PSP ‘directionless,’ holding back on development accordingly… (GamesIndustry.biz)

Play: Devil May Cry 4 PC demo — see if Capcom has finally learned how to port a game (FileFront, GameSpot)

Watch: Resident Evil 5 trailer dissected, plot and gameplay details extracted (GameTrailers)

Research: So-called game addicts neither anti-social nor shy, according to study (News.com.au via GameSpot)

Download: Guitar Hero III gets whopping five new master track song packs in June (Press release via MCVUK)

Perspective: Forbes says Apple iPhone/iPod Touch could kill the Nintendo DS (Forbes)

Mad Skills: YouTube gamer nails GH3 Through The Fire and Flames on Expert, 100% (YouTube)

Trials and Tribulations: Jack Thompson walks out of Florida Bar hearing, files 4500 word objection; Bar recommends “enhanced disbarment” (Kotaku, GamePolitics)


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Why NASA is Building an MMO

Posted on 02 May 2008 by Sean Hollister

After GameCyte discovered last week that NASA’s upcoming massively multiplayer game was still on solid financial footing, we didn’t expect to hear word from NASA Learning Technologies until mid-June, the deadline for interested developers to submit their game proposals. Thankfully, we were wrong; and now GameSpot has an excellent interview with project manager Daniel Laughlin, which provides a little more insight into what the game might become. Continue Reading


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Infinitely Better Than Mavis Beacon: TypeRacer

Posted on 28 April 2008 by Sean Hollister

GameCyte looks at a new casual browser game that might have the power to teach. Continue Reading


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Serious Games Teach Real-Life Spies

Posted on 24 April 2008 by Sean Hollister

Vital Passage, Sudden Thrust and Rapid Onset: their names sound almost pornographic. But these are the titles of serious games — that is, games not intended primarily to entertain — that will be used by the U.S. Defense Intelligence Agency to train real-life spies in a more compelling manner than classrooms afford.
Continue Reading


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NASA Asking For Free MMO? Hardly.

Posted on 23 April 2008 by Sean Hollister

When Second Life Herald reported that NASA had lost funding for its upcoming educational MMO yet continued to seek game developers willing to work for free, we became curious. Why would NASA shoot themselves in the foot, yet continue to hobble along as if it never happened? But we soon found out the entire story lacked merit. Continue Reading


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