I already took the time to tell you about my favorite game from the IndieCade section of this year’s E3 show floor, but it was far from the only game on display. I have an unhealthy love for independent games — you tend to see some of the most creative and least “safe” ideas in [...]
Continue reading...Thursday, July 24, 2008
Earlier this morning, we reported that the release date for Geometry Wars: Retro Evolved 2 had been moved up by a week, allowing us all to enjoy our neon explosions that much sooner. At first, we figured this could only be good news for gamers, but then we started digging around, and we noticed a [...]
Continue reading...Thursday, July 24, 2008
I feel like I might not have gotten the proper experience out of my Alpha Protocol demonstration last week, since I didn’t employ any stealth or guile when gaining access to Sega’s E3 booth. There I was, coming in to see an espionage RPG, and I walked right in the front door with legitimate credentials. [...]
Continue reading...Wednesday, July 23, 2008
Think of it. The brain of a dead man waiting to live again in a body I made with my own hands! Now I know what it feels like to be God! Okay, so, maybe Monster Lab isn’t quite so fraught with moral dilemmas as your standard mad science story. We can still have a [...]
Continue reading...Wednesday, July 23, 2008
Poor Sonic. Intriguing RPGs and Smash appearances aside, the blue blur has fallen on some hard times lately; he hasn’t had a solid core game since, arguably, Sonic Adventure 2, 7 years ago. I know, I’ve been checking up on him. I played Sonic Heroes, and I played Shadow the Hedgehog. I played the demo [...]
Continue reading...Tuesday, July 22, 2008
It was somewhere around my visit to Eidos‘ booth at last week’s E3 that I started to realize just how many games are using the naming scheme “Something: Something Else.” This didn’t detract, thankfully, from my hands-on demo of Battlestations: Pacific, the sequel to 2007 WW2 RTS/action combat title Battlestations: Midway. I had a chance to [...]
Continue reading...Tuesday, July 22, 2008
As a lifelong gamer who’s lived through six generations of home consoles and their concurrent hype, I don’t impress very easily. I’m not completely cynical, mind you; I can appreciate nice visuals and inventive concepts when I see them. It’s just not very often, these days, that a well-executed game will get more than a [...]
Continue reading...Tuesday, July 22, 2008
The British are coming! Also, the French, Russians, and possibly the Ottomans are coming, to Empire: Total War for the PC, the 18th Century addition to the Total War franchise. Until they get here, however, we’ll have to settle for preview coverage, like the demonstration we got last week at the E3 Summit while visiting [...]
Continue reading...Monday, July 21, 2008
At last week’s E3 Summit, we stopped in to visit Eidos, and check up on what Lara Croft has been up to since her anniversary. It would seem she’s staying active, which is nice for a franchise her age. Eidos treated us to a sneak peek at Tomb Raider: Underworld, showing us a few of [...]
Continue reading...Friday, July 18, 2008
I believe the record will show that Rhythm Tengoku is one of my very favorite titles. The GBA cart still occupies my DS, and I’ll still break out a few quick rounds when stuck on a bus, or plane, or if someone is boring me. So, when a trek through the E3 show floor led [...]
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Thursday, July 24, 2008
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