The gamers have spoken, and BioWare has listened, for the most part. Following the news that the upcoming PC version of Mass Effect would use an especially strict form of DRM which re-authenticated the game every ten days, gamers responded less-than-favorably (judging by the 113-page thread on BioWare’s forums). Now, BioWare has relented on a [...]
Continue reading...Wednesday, May 7, 2008
The ANGRY Pixel is reporting that over at the BioWare community forums, technical producer Derek French has disclosed that not only will the PC port of Mass Effect require SecuROM validation, but it will continue to require internet authentication at least once every 10 days.
Continue reading...Wednesday, April 2, 2008
In the first episode of GameSpyte, Jesse looks at EA/Take-Two, the Byron Report, Stardock, and Xbox thieves.
Continue reading...Friday, March 28, 2008
We were right, Grand Theft Auto’s radio stations are indeed going to be monetized; but not in the way we initially expected. Instead, Yahoo! Games has unveiled a new digital music distribution model built right into GTA IV.
Continue reading...Monday, March 24, 2008
According to Brad Wardell, the CEO of Stardock Entertainment and publisher of the critically acclaimed PC strategy title Sins of a Solar Empire, the way to make sure your game pulls in the benjamins isn’t to load it up with DRM; instead, he believes it’s best to ignore piracy altogether.
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Friday, May 9, 2008
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