Update: Konami PR has informed us that the PC version will be distributed exclusively through Steam. “No retail boxed version will be produced,” a representative informed us. Update: Silent Hill: Homecoming producer Tomm Hulett has confirmed that the U.S. release is still on for September. Original Story: While the game’s subtitle won’t be nearly as apt in [...]
Continue reading...Friday, July 25, 2008
You might have heard GFW LIVE subscribers have been freed from financial bondage, but did you know that Microsoft is offering that freedom retroactively? Perhaps you knew that the updated GFW service sports a new UI — but have you seen it? While we wait for our own opportunity to interview Microsoft’s Kevin Unangst about the [...]
Continue reading...Tuesday, July 22, 2008
This just in: Games for Windows — LIVE is now free. Cross-platform multiplayer? Free. Matchmaking? Free. Voice chat? Free. Friends list? You betcha. And there’s more GFW functionality on the way.
Continue reading...Friday, June 20, 2008
GameCyte took Stardock’s digital-distribution platform Impulse for a spin earlier this afternoon — but before we had the chance to download a single program, we discovered some curious lines in the end-user license agreement. They suggest that Stardock will not only encourage the production of user-generated content, but that they plan to sell it, incenting [...]
Continue reading...Tuesday, June 17, 2008
Today, Sony revealed that they will finally provide the in-game XrossMediaBar functionality that was first demonstrated back in 2006, as well as the “trophy” achievement system promised in early 2007, as a part of their v2.4 software update for the PlayStation 3. They’re not saying when it will arrive, but perhaps that’s a wise choice; [...]
Continue reading...Tuesday, June 17, 2008
Your daily smörgåsbord of the very best gaming has to offer. Consumer Report: Nintendo Wii Menu version 3.3 update destroys homebrew, Freeloader support (Nintendo Wii Fanboy; Nintendo Everything via videogaming247) Enthusiast: PlayStation 3 “trophies,” in-game XMB finally inbound for firmware v2.40; release date unspecified (PlayStation.Blog) Nintendo’s Laurent “geeks and otaku” Fischer promises some sort of Wii storage [...]
Continue reading...Monday, June 2, 2008
Since its 2006 inception, Trion World Network has been the target of investment, conjecture, and little else. That’s all about to change, because today — in a barrage of three press releases and three very different scoops — Trion announced a groundbreaking partnership with the Sci-Fi Channel, and their first pair of honest-to-goodness massively [...]
Continue reading...Friday, May 30, 2008
Ladies and gentlemen, the future of gaming is almost upon us. Yesterday, Valve Software introduced “Steam Cloud,” a set of innovations for its Steam digital-distribution platform that will bring users one step closer to true cloud gaming. Step one? Think Gmail, only for your personal game data.
Continue reading...Tuesday, May 27, 2008
Following the Thursday reveal that Microsoft would delist underperforming game titles from their Xbox LIVE Arcade service — ostensibly in an effort to filter their existing collection — the company today clarified that retroactive purchases will be fully functional and can be redownloaded even after they are delisted.
Continue reading...Thursday, May 22, 2008
Xbox LIVE policy is changing, and we’re not talking about their ridiculous gay banhammer. No, today Next-Gen has an exclusive interview with Microsoft’s Marc Witten, who reveals that after selling over one-quarter of a billion dollars in digitally-delivered content, Redmond has decided to improve the quality of that content with some controversial yet exciting new [...]
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Wednesday, August 20, 2008
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