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Tag Archive | "community"

Community Content: The Sincerest Form of Infringement

Monday, July 21, 2008

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Community Content: The Sincerest Form of Infringement

Solid community-created game content, when done right, is every publisher’s fantasy. Game companies hope and pray for the day when talented fans of their games take the time to explore the development tools and put together competent, high-quality additions to the original product. It’s a win-win for everyone: Assuming the user’s content takes off, the [...]

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Capcom, Ever Resourceful, Pursuing New Avenues of Content

Tuesday, April 15, 2008

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Capcom, Ever Resourceful, Pursuing New Avenues of Content

The folks at Gamasutra have an illuminating interview with Christian Svensson, Capcom’s vice president of strategic planning & business development, discussing how the U.S. branch of the Japan-based firm is trying to increase the fortunes of the mother company with a focus on downloadable titles.

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