Every day, new advances are being made in the technology that powers our games. Often, these changes are subtle, and while they may certainly improve our gaming experiences, they're not always terribly exciting; it's hard to get enthusiastic about things like new networking protocols or eco-friendly microchips. So, when one visits a company at CES [...]
Continue reading...Friday, January 9, 2009
At Wednesday's "Game Power" panels during this year's CES, attendees heard experts' thoughts on every gaming buzzword in the book -- from social, to mobile, to massive, and beyond. One such discussion centered around "casual gaming," that ill-defined, oft-maligned phrase that gets core gamers in an uproar, and puts dollar signs in publishers' eyes. Among [...]
Continue reading...Thursday, January 8, 2009
In the endless sea of gadgetry that lines the halls of CES, one sees a number of interesting technological advances. Some have been designed to fill a need or solve a problem within our daily lives, while others have been created just for fun; sometimes, one is lucky enough to serve both purposes. While attending [...]
Continue reading...Thursday, January 8, 2009
I'm sure enough time has passed that I should really just let this go, but I suppose I'm just a hopelessly bitter individual. I can't help it; whenever I look over at my giant shelf full of fantastic PS2 titles, or read about a great title like Persona 4 coming out for the lingering system, [...]
Continue reading...Thursday, January 8, 2009
At Tuesday night's CES Unveiled event, a select group of tech exhibitors kicked off the convention with hands-on demos of their top products. We visited with Novint Technologies to see the latest uses for their iconic game controller, the Novint Falcon -- but mostly to play some force-feedback enabled "Left 4 Dead."
Continue reading...Thursday, January 8, 2009
Though Robbie Bach had plenty of facts and figures to throw at us during the Xbox-centric portion of Microsoft's keynote session at CES, the man wasn't all business. No, Microsoft wanted to make sure we knew they could let their hair down (except for Steve Ballmer, for whom such a task would be difficult) and [...]
Continue reading...Thursday, January 8, 2009
When the visionaries of gaming speak, the world listens, and at CES, there are plenty of opportunities to hear from the industry's most influential designers, developers, and more. GameCyte had the opportunity to speak with Alex Rigopulos, CEO of Harmonix, about his company's many contributions to the worlds of games and music, and where he'd [...]
Continue reading...Wednesday, January 7, 2009
The great thing about attending industry trade shows is getting to sample the kind of high-end gear that's not yet available or is too specialized to appear in stores. Take, for example, the Logitech Wireless Guitar, Premiere Edition. Sure, there several third-party peripherals for Guitar Hero. But how many of them are made with actual [...]
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Friday, January 9, 2009
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