It’s set in a shopping mall. Chop till you drop. Get it? Oh, never mind… Though an interview in Weekly Famitsu (as paraphrased by 1UP) revealed that Dead Rising was coming to the Wii sans Photo Mode and notorious difficulty level, today we have the official U.S. confirmation — the Xbox 360 million-seller will hit North [...]
Continue reading...Tuesday, July 15, 2008
When Capcom CEO Haruhiro Tsujimoto spoke in late May of doing “with games what Marvel did with comics” and producing loads of commercially successful film adaptations, we had no idea he meant to do so quite so literally. Today at Capcom’s E3 2008 press conference, attendees were greeted not with the latest games, but instead [...]
Continue reading...Tuesday, July 15, 2008
Technically, the 2008 E3 Media & Business Summit doesn’t even start until today, Tuesday, July 15th. Yet, here we’ve been, all through Monday, braving the sweltering Los Angeles heat to bring you the first wave of news and promises. GameCyte will be here for the duration, checking in on all your favorites, bringing you updates from [...]
Continue reading...Monday, July 14, 2008
“One more thing.” It’s the trademark line of Apple’s Steve Jobs, used right before the master of the lowercase “i” drops a bombshell on the consumer electronics market, announcing a revolutionary new piece of hardware or a price drop precipitous enough to throw competitors for a loop. But “one more thing” was also in attendance at [...]
Continue reading...Saturday, July 12, 2008
The Electronic Entertainment Expo certainly ain’t what she used to be. Formerly a mecca for game industry insiders looking to get their hands on the latest and greatest, hear exclusive announcements and witness the booth babe-studded spectacle, it was all ruined by GameCyte’s Jesse Henning has since shrunken to a tiny invite-only affair designated the [...]
Continue reading...Thursday, July 3, 2008
Aside from the occasional, unintentional leak, publicists basically control games journalism as we know it today. They can’t tell us how to think or stop us from criticizing their games, but to a large degree, they determine who gets what and goes where when they please. How?
Continue reading...Wednesday, July 2, 2008
After last week’s two-hour tour of Burning Fight barely steamed my knuckles, I was hoping there might be some more satisfying SNK fisticuffs in my future. So I was more than happy to put this week’s sole Virtual Console title, Fatal Fury 2, to the test. Fatal Fury 2 certainly deserves credit as the birthplace of [...]
Continue reading...Tuesday, June 17, 2008
Today, Sony revealed that they will finally provide the in-game XrossMediaBar functionality that was first demonstrated back in 2006, as well as the “trophy” achievement system promised in early 2007, as a part of their v2.4 software update for the PlayStation 3. They’re not saying when it will arrive, but perhaps that’s a wise choice; [...]
Continue reading...Friday, June 6, 2008
Your daily smörgåsbord of the very best gaming has to offer. Today, updated on the fly: Gaming: MGS4 80GB PS3 bundle sells out in seven minutes, KOs Amazon.com (PS3 Fanboy via Gaming Today) GTA IV exclusive Xbox 360 DLC delayed until Q1 2009, says Take-Two… (ShackNews) …but Microsoft reminds us that Q1 begins November 2008, and says GTA DLC [...]
Continue reading...Tuesday, June 3, 2008
This month on GameCyte, we’re going to try something a little different. While we always pride ourselves on bringing you deeper perspectives, wittier commentary and more careful analysis than you’ll find anywhere else, it’s taken a toll on our ability to produce truly original content. So now, rather than continually attempt to one-up our competitors [...]
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Monday, July 21, 2008
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