Every day, new advances are being made in the technology that powers our games. Often, these changes are subtle, and while they may certainly improve our gaming experiences, they're not always terribly exciting; it's hard to get enthusiastic about things like new networking protocols or eco-friendly microchips. So, when one visits a company at CES [...]
Continue reading...Tuesday, December 2, 2008
Buy a shiny new Xbox 360 this Black Friday? Hoping to hook it up to a older display using an HDMI cable? Well, don't be surprised if when you turn it on, all you hear is the system's noisy fan. Last month, the gadget community got word (via AVForums) that those running monitors like the [...]
Continue reading...Monday, October 20, 2008
They can do some goshdarned amazing stuff with technology these days, those motherfathers. Microsoft, always vigilant and sensible when it comes to inappropriate material on their networks, has just been awarded a new patent for "real-time censoring of audio streams," according to Ars Technica. According to the text of the patent itself, this technology would [...]
Continue reading...Monday, October 6, 2008
Realtime Associates, Inc. is a game developer with a long history. They were founded in the days of the Intellivision, and over the last 20+ years, they've been involved with 85 different games across almost every game platform known to man. Dave Warhol, the company's president and founder, put Realtime together originally to focus on [...]
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Friday, January 9, 2009
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