As you can no doubt see immediately above, the Entertainment Software Ratings Board has today rated World in Conflict: Complete for Windows PC. This is notable for two reasons: 1.) We’ve never heard of a WIC game with the subtitle “Complete,” and unless you’re privy to a host of information we’d kill for (and/or frequent European [...]
Continue reading...Thursday, August 14, 2008
After Flagship Studios became embroiled in a legal controversy regarding the fate of its intellectual properties, it seemed nothing -- not Hellgate, not promising action-RPG Mythos, and not an explanation of any kind -- would escape. But today, the heads of the newly-established Runic Studios give GameCyte a glimpse of Flagship Studio's wreckage, and explain how their group of survivors is planning for the future.
Continue reading...Thursday, August 7, 2008
MTV Multiplayer’s multi-part interview with Diablo III lead designer Jay Wilson has, day after day, solidified his company’s position on the game’s controversial new direction. 52,000 petitioners will not change Blizzard’s mind. Those photoshopped visions would be boring and unplayable. The Necromancer has realized his full potential. But even as Wilson speaks of solidarity, news has [...]
Continue reading...Friday, August 1, 2008
Apparently, when Activision Publishing said they were “realigning staff” at High Moon Studios and Radical Entertainment, they didn’t necessarily mean it as a euphemism. In Activision’s Q1 conference call yesterday afternoon, Publishing CEO Mike Griffith announced that both Radical and High Moon will be added to the company’s development studio line-up: In terms of studios, our [...]
Continue reading...Wednesday, July 30, 2008
Brutal Legend and Ghostbusters may have evaded the Activision Blizzard chopping block, but amnesiac secret agent Jason Bourne hasn’t been as lucky. Only two days after AB declared their intentions to “realign staffing” at Bourne Conspiracy developer High Moon Studios, intellectual property originator Ludlum Entertainment announced today that it has reacquired the exclusive rights to create [...]
Continue reading...Thursday, July 10, 2008
Ten days ago, after an incredibly successful viral marketing ploy ensured truckloads of eyeballs were at the ready, Blizzard Entertainment unveiled the long-awaited Diablo III at their Worldwide Invitational in Paris. Many were pleased. But in the days since, a single online petition has revealed that at least 40,000 individuals were not. They took issue with [...]
Continue reading...Tuesday, July 1, 2008
Unless you’ve been living under a rock — a rock enchanted with Resist Gaming News, Level 10 — you probably know that Blizzard announced Diablo III this past weekend. The news was practically plastered all over the internet. But how? The company didn’t conduct a massive PR campaign. To inform the general audience that the [...]
Continue reading...Monday, June 9, 2008
Your daily smörgåsbord of the very best gaming has to offer. Updated on the fly: Enthusiast: Call of Duty 5 subtitled World at War, detailed in OXM; set in WWII Pacific theatre; features online co-op over Xbox LIVE (Official Xbox Magazine via CVG) iPhone gets first original game in September, an action-adventure named Kroll (Joystiq) Crytek clarifies “no more PC [...]
Continue reading...Monday, May 19, 2008
With all of the departures from both E3 and the ESA, it’s time someone stood proudly in front of the media and declared support for the organization. The man to do that? Jeff Brown, EA’s VP of corporate communications. He doesn’t stop at declaring his company’s support for the ESA and for E3. Oh, no. [...]
Continue reading...Monday, May 12, 2008
LARPing Night Elves and Ghosts will no doubt reunite at the third annual BlizzCon, held again this year at the Anaheim Convention Center, October 10-11. For the price of a mere seven-month subscription to WoW, you too can attend discussion panels, participate in tournaments and — most importantly — get your hands on any upcoming [...]
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Monday, August 18, 2008
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