After Flagship Studios became embroiled in a legal controversy regarding the fate of its intellectual properties, it seemed nothing -- not Hellgate, not promising action-RPG Mythos, and not an explanation of any kind -- would escape. But today, the heads of the newly-established Runic Studios give GameCyte a glimpse of Flagship Studio's wreckage, and explain how their group of survivors is planning for the future.
Continue reading...Thursday, July 17, 2008
Among the many games available for play on the show floor at this year’s E3, there were a number of weird and wonderful titles. GameCyte had the chance to pick up and play one of the year’s stranger contenders, namely, Sonic Chronicles: The Dark Brotherhood. Born from the incredibly unlikely mix of a rich BioWare RPG, the speedy [...]
Continue reading...Thursday, May 15, 2008
Dana Hanna of Microsoft Game Studio gave a postmortem lecture at the ION Game Conference called “You Can’t Do That! Crossing Platforms and Genres with Shadowrun.” My opinion on Shadowrun is well-known by readers here, so it should come as no great shock that I’m intrigued by the argument Hanna made during the lecture.
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Thursday, August 14, 2008
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