Statisticians have made it clear: games with achievements sell better, and Sony’s lackluster, developer-optional, often-retroactive trophy system isn’t helping the company’s PS3 get enough of the addictive miniature game goals to compete with the Xbox 360. In a September release, EEDAR analysts noted: …if a game title is released on the PlayStation 3 and the Xbox [...]
Continue reading...Wednesday, April 9, 2008
Yesterday, GameCyte attended a particularly eye-opening presentation at the 2008 MI6 conference. You may never have heard of a company called Electronic Entertainment Design And Research (EEDAR), but they’re certainly interested in you.
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Thursday, November 20, 2008
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