As seems to be the trend for modern "simultaneous multiplatform release," particularly those designed by Ubisoft, the PC version of Prince of Persia is getting the short end of the stick -- but fear not, as Blue's News is reporting that you'll only have to wait one additional week to break out your mouse and [...]
Continue reading...10. November 2008
In recent months, we've heard a great deal about how the game industry is using DRM -- for good or for ill -- to fight against PC piracy. Arguments for and against DRM have been bandied about the blogosphere, to the point that companies like Crytek and Stardock have come out publicly on either side. But [...]
Continue reading...10. November 2008
Is there honestly anybody out there who didn't see this coming? With a handful of top-tier titles now available which have taken the time to emphasize user-created content, the community has responded in kind, filling these new games with thousands of lovingly-crafted creations. Of course, some of these users have "created" more than others, basing [...]
Continue reading...10. November 2008
According to a report over at Siliconera, Sonic Unleashed may not make its release window this month. Citing quality concerns, Sega of Japan has announced that while the Wii version will still arrive December 18th, the PS3 and Xbox 360 versions will be delayed until Spring 2009.
Continue reading...10. November 2008
It was way back in April that we took a trip around Whirled, the new user-created playground from Three Rings Design. Like so many virtual worlds before it, Whirled offers players the chance to explore a quirky landscape filled with the avatars, toys, and games of their creative peers, trading a little of their cash [...]
Continue reading...10. November 2008
When the crumbs start falling from Activision Blizzard's extra-wide table, it seems rival publishers are all-too-willing to scoop them up. Today, Massive Entertainment, one of the last game studios in limbo following the Acti-Blizz merger, has found a new home at Ubisoft -- and brought the rights to their premiere RTS title World in Conflict [...]
Continue reading...6. November 2008
Though the title effectively dropped off the charts in Japan this October after selling a respectable 383,000 copies, music game Daigasso! Band Brothers DX was singled out by Nintendo president Satoru Iwata in the company's Q2 earnings presentation for being a prime example of how the company would like to embrace user-generated content. By partnering with [...]
Continue reading...5. November 2008
I've made no secret of my feelings on RMT -- the "real-money transfer" that exchanges actual currency for virtual goods, such as in-game property, character-leveling services, or vast hoards of Warcraft gold. As a gamer and not a gold farmer, however, the depth of my complaints extended only so far as such practices might affect [...]
Continue reading...4. November 2008
Since our last fateful glimpse at the Hellgate: London forums, Namco Bandai's Diane "Tiggs" Migliaccio has made the message even clearer for those who stop on by via the creation of an official Hellgate: London Closing FAQ. Within, she asserts that: Hanbitsoft has the IP rights for Hellgate: London and has the rights to operate Hellgate: [...]
Continue reading...3. November 2008
Two-and-a-half months after GameCyte confirmed the studio's closure, it seems that the last light at Hellgate: London developer Flagship Studios has finally been snuffed out. Cryptic Studios announced today that they've hired on former Flagship CEO Bill Roper as their design director for upcoming MMO Champions Online. But it also seems that Flagship's projects will live [...]
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11. November 2008
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