Real-Time Strategy (RTS) games have come a long way towards challenging today's armchair generals, transforming the genre into various contests of resource control, environmental tactics, and intricate unit management. "Space War Commander," a new RTS from Dreamspike Studios, is a game which cuts out the complexity and takes a retro approach, looking and playing like [...]
Continue reading...Saturday, January 24, 2009
Microsoft has announced that the Xbox 360 exclusive "Halo Wars" has gone gold, which means the version that gets on retail shelves is complete and ready for mass production. The game will ship in two editions, one standard and one special which will include bonuses like the last "Halo 3" map pack, a new vehicle, [...]
Continue reading...Wednesday, December 17, 2008
Ronimo Games, designers of the original De Blob game which THQ took over for their critically acclaimed Wii platformer, had already announced their new, novel project. A WiiWare-only, 2D, side-scrolling real-time strategy game certainly sounds like something they would try to create. Called Swords & Soldiers and coupled with fantastic 2D art displayed since the [...]
Continue reading...Tuesday, November 25, 2008
Hello there, strategy-gamer #9453620718. This morning sure seems to bring a fine day with it, but that shouldn't stop you from staying inside, intent to delve into the latest representative of your beloved genre: Red Alert 3. Reluctant as you may be to actually purchase it, what with the world's economic crisis getting you all depressed, [...]
Continue reading...Thursday, November 13, 2008
Last month's live preview of Empire: Total War involved quite a number of new features, not including the live sailing lessons -- as cool as they were, the final release of Empire will not allow you to sail around the San Franciso Bay with a bunch of game journalists. You'll have to wait for the [...]
Continue reading...Monday, October 27, 2008
Three months ago, we met the gentlemen from The Creative Assembly and Sega at E3, a group of folks who happened to be working on a game called Empire: Total War. As the latest game in the Total War series, Empire takes the franchise's mix of turn-based army management and real-time strategy, and washes it [...]
Continue reading...Tuesday, July 22, 2008
It was somewhere around my visit to Eidos' booth at last week's E3 that I started to realize just how many games are using the naming scheme "Something: Something Else." This didn't detract, thankfully, from my hands-on demo of Battlestations: Pacific, the sequel to 2007 WW2 RTS/action combat title Battlestations: Midway. I had a chance to [...]
Continue reading...Tuesday, July 22, 2008
The British are coming! Also, the French, Russians, and possibly the Ottomans are coming, to Empire: Total War for the PC, the 18th Century addition to the Total War franchise. Until they get here, however, we'll have to settle for preview coverage, like the demonstration we got last week at the E3 Summit while visiting [...]
Continue reading...Wednesday, May 14, 2008
Backbone's David Sirlin discusses some of his philosophies on game balance with GameCyte.
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Wednesday, January 28, 2009
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