Only days after announcing Microsoft subsidiary Rare Ltd. would be facing restructuring, the company has let go 12 employees. The cuts were reportedly made in Rare's art and engineering departments. Rare further seeks to reduce its number of project leads by asking current employees to apply for positions elsewhere within the company. Despite the cuts, [...]
Continue reading...Tuesday, February 17, 2009
Microsoft subsidiary Rare may be seeing layoffs as the British games developer undergoes restructuring. Rare, developer of the highly successful Viva Pinata and Banjo Kazooie franchises, will undergo a period of reevaluation and internal restructuring intended to simplify and accelerate the development process. According to studio manager Mark Betteridge, "In order to achieve these goals, [...]
Continue reading...Tuesday, January 27, 2009
On the official Banjo Blog, George K finally confirmed the rumor that had been circling the Internet since last December: "Banjo-Tooie" is coming to XBLA. According to the post, the game will be available to download sometime this April.
Continue reading...Sunday, December 21, 2008
I don’t know why, but a lot of developers are releasing games that have abysmal text sizes on standard def televisions. Playing on an HDTV? No problemo! Playing on an SDTV? Time to break out the ol’ book reading magnifying monocle. The latest (and most prolific) perpetrator of the small text offense was Rare’s Banjo-Kazooie: Nuts [...]
Continue reading...Tuesday, August 19, 2008
Spotted over at IGN this morning, Microsoft and Rare have announced a couple of new incentives to buy Banjo-Kazooie: Nuts & Bolts that ought to push unsure gamers right off the fence. First of all, Microsoft has set the game's suggested retail price at $39.99. That's a fine suggestion, Microsoft; please don't be afraid to [...]
Continue reading...Wednesday, July 16, 2008
Let's get the big news out of the way first: Stop 'n' Swop is back, and this time, it does something. GameCyte went hands-on with Banjo-Kazooie: Nuts & Bolts on the show floor at this year's E3, and got to experience the bird & bear's new knack for motoring. Your price for flight is but [...]
Continue reading...Monday, July 14, 2008
Needless to say, Microsoft had a lot to promise at this year's E3 media briefing. We've touched on a large number of topics, but there were a few gems sprinkled here and there that we don't want you to miss. We'll have greater detail on the big-name blockbuster games soon, but for now, here's a [...]
Continue reading...Tuesday, May 20, 2008
A Microsoft and Nintendo device, sharing data and cooperating in peaceful gaming harmony? Isn't that a sign of the apocalypse? Over at MTV's Multiplayer Blog (via SPOnG), Stephen Totilo asked an interesting question of Rare's Justin Cook, concerning the possibility of connecting the new Viva Pinata for the Nintendo DS to the upcoming sequel, Viva [...]
Continue reading...Tuesday, May 13, 2008
With Rare making two major announcements today, gamers are abuzz about upcoming sequels Viva Pinata 2 and Banjo-Kazooie: Nuts and Bolts. Team Xbox has a new movie from the Inside Xbox team, who took a visit to Rare's UK headquarters, and learned a few things about the latter game.
Continue reading...Tuesday, May 13, 2008
Microsoft and Rare have finally let the bird out of the bag, announcing that Banjo-Kazooie: Nuts & Bolts is the newest game in the BK franchise, scheduled for a 2008 holiday release on Xbox 360. Though the game will retain some of its traditional platforming elements, the game's primary focus is on vehicles -- the [...]
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Thursday, February 19, 2009
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