If you hate DRM, then today is a good day as the Federal Trade Commission is examining digital rights management and whether or not it's fair for consumers, and they want your thoughts on it. Head on over to the FTC’s online form here, and fill out the necessary details. According to the writing on the [...]
Continue reading...Wednesday, November 12, 2008
When Fable 2 was first released, I greeted it with fair to moderate excitement. "Hooray!" I thought, "Something to play until Fallout 3 comes out." It was perfect for my purposes and did a nice enough job of distracting me for that one week. It was short, pretty to look at (zomg 9000 leaves), had [...]
Continue reading...Monday, November 10, 2008
Is there honestly anybody out there who didn't see this coming? With a handful of top-tier titles now available which have taken the time to emphasize user-created content, the community has responded in kind, filling these new games with thousands of lovingly-crafted creations. Of course, some of these users have "created" more than others, basing [...]
Continue reading...Monday, November 3, 2008
I know, I know -- another study linking violent video games to the inevitable downfall of society, and the corruption of the very precious children who are our future? You'd think, after having this argument for over 25 years, that we'd just stop listening to this kind of thing. You'd think it would just wash [...]
Continue reading...Friday, September 19, 2008
As we noted earlier today, it seems like every game company under the sun has been issuing release dates for their triple-A, big-budget, must-own titles. A number of these releases are coming earlier than expected, with several games arriving in October or November rather than later in the holiday season. This is great news, from [...]
Continue reading...Wednesday, September 3, 2008
The constant battle-of-licensing-the-bands rages on! Following last week's Rock Band DLC announcement including the likes of Foo Fighters and Megadeth, Guitar Hero: World Tour has confirmed a few choice names of their own. GameSpot attended an Activision press event in New Zealand, at which the publisher confirmed four tracks to be included in the GH:WT [...]
Continue reading...Tuesday, June 10, 2008
Video games, as we're all keenly aware, are the work of the devil himself. Murder simulators and hypnotic pornographic smut-fests, the lot of them. The filthmongers who produce them are awful men who only seek to profit off of the downfall of society; Lord knows I'm only interested in games because I'm paid for it. [...]
Continue reading...Monday, June 9, 2008
In BFGs at Dawn, two GameCyte writers who find themselves at odds on a particular topic will duel over the merits of their own argument while attempting to tear gaping holes in that of their colleague. On today's feature, Sean and Jesse explore the highly-anticipated iPhone games library, and the varying opinions as to whether [...]
Continue reading...Friday, June 6, 2008
Greetings, readers, and welcome to a new experiment here at GameCyte. There may be one or zero of you out there who wondered, last week, why we didn't post our weekly video feature, GameSpyte. Well, you see, since the accident, we're still exploring our options after a judge declared it would be a crime against [...]
Continue reading...Thursday, June 5, 2008
"I don't seem to be having any fun. Maybe I need to be paying more." It's difficult to imagine a player saying these words about a game. Yet, there is an entire business model that centers around providing this precise benefit to players -- most frequently, of MMORPGs and other games whose balance centers on levels [...]
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Friday, January 9, 2009
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